Suggestion: Hexer's Vigor

Suggestion: Hexer's Vigor

in Necromancer

Posted by: Valderro.6389

Valderro.6389

Thinking of a fitting way to give increased endurance gain to necros, I like the idea of giving a small endurance gain (2-5%) every time the necro applies a condition to a target. Probably work best as a trait, or the passive effect of a signet, with a 50% refill of life force and/or several seconds of vigor as the active.

Suggestion: Hexer's Vigor

in Necromancer

Posted by: Xehanort.4589

Xehanort.4589

Would be cool. Vigor is what i hoped for since i faced lupicus.

Suggestion: Hexer's Vigor

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Posted by: Andele.1306

Andele.1306

No vigor on necros (except for condi flipping).
But a regen effect for each condi your have on yourself (or LF generation) would be a cool effect.

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Suggestion: Hexer's Vigor

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Posted by: Pazu.8320

Pazu.8320

I’ve always thought a trait like “All skills that restore life force also restore endurance” would be a nice addition.

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Suggestion: Hexer's Vigor

in Necromancer

Posted by: Valderro.6389

Valderro.6389

Hexer’s Vigor (20 pts in Curses, move Terror up to grandmaster and increase the damage, lose Withering Precision) would work great for staff/scepter/axe, but dagger would need something else.

“All skills that restore life force also restore endurance”

Instead of life force, how about life steal, say 15pts in blood magic, “whenever you steal life from a target you also steal some of their endurance”. I’m hoping blood magic gets some love soon, and that would be nice minor trait as well as adding a life steal at the end of the dagger auto-attack chain, Necrotic Bite, the name and icon sounds like it should have a life steal.