I would really like to be more successful in PVP using a power reaper build with GS, but such a build really lacks mobility. I think a rework on axe skills could really benefit such a build.
What does everyone think of possibly adding a chill mechanic to one of the axe skills? Perhaps replace cripple on axe 3 with chill?
I could see myself using axe/focus or axe/horn as a second weapon set in my build. Focus would add additional debuff and chill (the vulnerability is kind of overkill though) and horn for additional mobility would be cool. Axe 1 would keep vuln up and provide reapers with the ability to pressure from afar while trying to close the gap. Axe 3 to chill (maybe update the range to 750 to match grasping darkness). If it’s dodged then switch to GS for G5 – grasping darkness.
What does everyone think?
(Also, I humbly request an update on the axe 1 animation.)
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