Suggestion - Reaper’s Shroud
Nope, won’t happen, The Reaper shroud 1 is a Faster hiting cleave, if that ads vuln on every hit it will already be very good, they won’t improve it.
Rather, base death shroud needs a buff to keep up….
Nope, won’t happen, The Reaper shroud 1 is a Faster hiting cleave, if that ads vuln on every hit it will already be very good, they won’t improve it.
Rather, base death shroud needs a buff to keep up….
this……that reaper shroud 1 skill is beastly. vuln and might on a very fast skill.
MARA (EU) Gunnar’s Hold
The trait will be used in PvE now, that’s about it :p
Nope, won’t happen, The Reaper shroud 1 is a Faster hiting cleave, if that ads vuln on every hit it will already be very good, they won’t improve it.
Rather, base death shroud needs a buff to keep up….
Taking my suggestion into consideration, if you make Life Blast pierce baseline it’ll make it better, therefore improving base Dead Shroud without buffing the new from the elite spec.
Further, condition duration is supposed to be better on a scenario where you stack them slow versus a scenario where you stack them fast, reaching the cap quicker, therefore losing effectiveness of duration. This would mean the base Death Shroud would benefit more than the new one from a vulnerability duration increase.
Correct me if I am on the wrong here, please.
(edited by Throngall.6237)
Nope, won’t happen, The Reaper shroud 1 is a Faster hiting cleave, if that ads vuln on every hit it will already be very good, they won’t improve it.
Rather, base death shroud needs a buff to keep up….
Taking my suggestion into consideration, if you make Life Blast pierce baseline it’ll make it better, therefore improving base Dead Shroud without buffing the new from the elite spec.
Further, condition duration is supposed to be better on a scenario where you stack them slow versus a scenario where you stack them fast, reaching the cap quicker, therefore losing effectiveness of duration. This would mean the base Death Shroud would benefit more than the new one from a vulnerability duration increase.
Correct me if I am on the wrong here, please.
I like it. I think you’re right buff the old lifeblast as Anet seems to like Necs to be crowd controllers better against groups. Making piercing default to Life Blast only serves that purpose. The trait will still be good just adding Vun event though its a technical neft to the trait Necs don’t lose anything and gain better balance with default DS