Suggestion: Superior Rune of the Reaper

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: Halcyon.5340

Halcyon.5340

Hello, and please look around!

Superior Rune of the Reaper is quite… underwhelming.

Current Rune Set
(1): +25 Power
(2): +35 Toughness
(3): +50 Power <- It seems something is missing from here
(4): +65 Toughness
(5): +100 Power
(6): When executing a shout skill, chill nearby enemies for 1s (360 radius).

There seems to be a big balance patch before the official World PvP Tournament, so I want to pitch in my feedback now.

I feel the chill duration on the sixth slot is too short. As it is now, one could argue that the sixth slot bonus from Superior Rune of Grenth is actually a better alternative. With the Grenth rune, “Your Soul Is Mine!” will chill nearby enemies for 3.6s, and the Reaper doesn’t even need to activate two of its other shouts. Let’s say that the Reaper activated all five of its shouts to apply 5s of chill on nearby foes. This is still only a net gain of 1.4s of chill over the Grenth rune, and the cooldown on a few of the shouts are fairly long.

Here is my suggestion:


(1): +25 Power
(2): +35 Vitality
(3): When executing a shout skill, chill nearby enemies for 1s (360 radius).
(4): +65 Vitality
(5): +100 Power
(6): +20% Chill Duration; -20% Condition duration applied to you.

The chill duration on the sixth bonus has great synergy with the Reaper’s chill skills, and I feel it would make the Greatsword’s auto-attack a bit more reliable. And, the reduced condition duration helps the rune wearer from being kited with CCs. Overall, I feel this rune set is good for both power-based and condition-based builds, and it’d put Superior Rune of the Reaper on the same level with Superior Rune of Strength and Superior Rune of Hoelbrak

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: Vydahr.4285

Vydahr.4285

Hello, and please look around!

Superior Rune of the Reaper is quite… underwhelming.

Current Rune Set
(1): +25 Power
(2): +35 Toughness
(3): +50 Power <- It seems something is missing from here
(4): +65 Toughness
(5): +100 Power
(6): When executing a shout skill, chill nearby enemies for 1s (360 radius).

There seems to be a big balance patch before the official World PvP Tournament, so I want to pitch in my feedback now.

I feel the chill duration on the sixth slot is too short. As it is now, one could argue that the sixth slot bonus from Superior Rune of Grenth is actually a better alternative. With the Grenth rune, “Your Soul Is Mine!” will chill nearby enemies for 3.6s, and the Reaper doesn’t even need to activate two of its other shouts. Let’s say that the Reaper activated all five of its shouts to apply 5s of chill on nearby foes. This is still only a net gain of 1.4s of chill over the Grenth rune, and the cooldown on a few of the shouts are fairly long.

Here is my suggestion:


(1): +25 Power
(2): +35 Vitality
(3): When executing a shout skill, chill nearby enemies for 1s (360 radius).
(4): +65 Vitality
(5): +100 Power
(6): +20% Chill Duration; -20% Condition duration applied to you.

The chill duration on the sixth bonus has great synergy with the Reaper’s chill skills, and I feel it would make the Greatsword’s auto-attack a bit more reliable. And, the reduced condition duration helps the rune wearer from being kited with CCs. Overall, I feel this rune set is good for both power-based and condition-based builds, and it’d put Superior Rune of the Reaper on the same level with Superior Rune of Strength and Superior Rune of Hoelbrak

My only suggestion would be to keep the toughness minor stat, as Reaper’s tend to be frontline and as a light armor profession, we need all the armor we can get

Drahvienn
Sylvari Power Reaper

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: CCLegion.5936

CCLegion.5936

Toughness would be better as you are more likely to eat power damage on frontlines. So yeah, I’d say they should keep it.

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: Xecil.2798

Xecil.2798

The synergy with Bitter Chill is pretty alright. If anything, the big flaw of this rune set is that the chill radius is shorter than the radius of our shouts.

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: TheLastNobody.8319

TheLastNobody.8319

I would really like for it to have some chill duration increase personally.

A knight in shining armor is a man who never had his metal truly tested.

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: nekretaal.6485

nekretaal.6485

Would prefer condition duration over toughness and a better, entirely new, #6 bonus.

#24 leaderboard rank North America.

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: Knote.2904

Knote.2904

How about something like

“Applying chill also lifesteals for (x * duration of chill applied)”

Or maybe for help sticking to people

“Applying chill also applies 1.5 seconds of immobilize. 10s cd”

Suggestion: Superior Rune of the Reaper

in Necromancer

Posted by: Zantmar.5406

Zantmar.5406

(1): +25 Power
(2): +35 Toughness
(3): +50 Power When executing a shout skill, chill nearby enemies for 1s (600 radius).
(4): +65 Toughness
(5): +100 Power
(6): When you inflict fear you also inflict freeze (1s)
or
(6): Become a block of ice when you are hit below 20% hp (cool-down 60sec)
cause people to be frozen in fear? theme wise and function wise match what reaper does~
edit: increased chill radius

Life blast should hit twice and have its damage halfed
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move

(edited by Zantmar.5406)