Suggestion: Weapon swap in Shroud
Wouldn’t be OP considering every other class can swap weapons while using their class mechanic. And its not like we get to swap weapons anywhere near as fast as some of the other classes.
Also it was in the game before
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Allow necromancers to swap weapons while in Shroud.
Was in the game. got bugged/nerfed out.
Make necromancers able to change shrouds when they swap from GS to other weapons and vice versa.
Have separate cooldowns for shroud skills.
1.Shrouds arent tied to different weapons, but specialisations.
2.kitten no
Gunnar’s Hold
We had weapon swap until it was bugged and left as a feature. Only complaint I had with it was the ability to waste procs of healing sigils.
Allow necromancers to swap weapons while in Shroud.
Make necromancers able to change shrouds when they swap from GS to other weapons and vice versa.
Have separate cooldowns for shroud skills.This would make it op so won’t happend but is a nice idea if any change would be made make it f1 ds and f2 rs share same cooldown and life force only get rs if trait
How would this be OP? All weapon skills work like this. I could see devs saying it’s not in theme with slow poke Necros but not OP I do like your idea for f1 & f2 as an alternative. It would be kinda like Eles with attunement or engineers with kits. The only thing about the f keys is that long term if they come out with another shroud would we get f3 and so on? or since we could only trait 1 specialization it would be f1 and f2 so not a problem?
I support this +1
Allow necromancers to swap weapons while in Shroud.
Make necromancers able to change shrouds when they swap from GS to other weapons and vice versa.
Have separate cooldowns for shroud skills.This would make it op so won’t happend but is a nice idea if any change would be made make it f1 ds and f2 rs share same cooldown and life force only get rs if trait
How would this be OP? All weapon skills work like this. I could see devs saying it’s not in theme with slow poke Necros but not OP I do like your idea for f1 & f2 as an alternative. It would be kinda like Eles with attunement or engineers with kits. The only thing about the f keys is that long term if they come out with another shroud would we get f3 and so on? or since we could only trait 1 specialization it would be f1 and f2 so not a problem?
well think as this using gs pop rs then hit 2 or 3 times and pop the stability skill change weps and change to ds and blast fear +ds 4 regen your lf and blast them away for me sound kinda op and I main a necro. Yes should be f1 normal ds and f2 rs or any other specialization sounds fair
I wish they do this Sigh a man can dream
Allow necromancers to swap weapons while in Shroud.
Make necromancers able to change shrouds when they swap from GS to other weapons and vice versa.
Have separate cooldowns for shroud skills.This would make it op so won’t happend but is a nice idea if any change would be made make it f1 ds and f2 rs share same cooldown and life force only get rs if trait
How would this be OP? All weapon skills work like this. I could see devs saying it’s not in theme with slow poke Necros but not OP I do like your idea for f1 & f2 as an alternative. It would be kinda like Eles with attunement or engineers with kits. The only thing about the f keys is that long term if they come out with another shroud would we get f3 and so on? or since we could only trait 1 specialization it would be f1 and f2 so not a problem?
well think as this using gs pop rs then hit 2 or 3 times and pop the stability skill change weps and change to ds and blast fear +ds 4 regen your lf and blast them away for me sound kinda op and I main a necro. Yes should be f1 normal ds and f2 rs or any other specialization sounds fair
I wish they do this Sigh a man can dream
I get what you’re saying. How about the cool downs remain when you switch your shroud. (either via weapon or f-keys) So you could switch skills but if you use DS4 for example and switch then RS4 would be on cool down. Then it would be mostly balanced already. Using F1 F2 and cooldowns would make it half a step above a QoL and give us some much needed versatility. I know we’re probably (a million to 1) not getting it because specializations are supposed to change the class not add to it but it would be nice and could fit.
Allow necromancers to swap weapons while in Shroud.
Make necromancers able to change shrouds when they swap from GS to other weapons and vice versa.
Have separate cooldowns for shroud skills.This would make it op so won’t happend but is a nice idea if any change would be made make it f1 ds and f2 rs share same cooldown and life force only get rs if trait
How would this be OP? All weapon skills work like this. I could see devs saying it’s not in theme with slow poke Necros but not OP I do like your idea for f1 & f2 as an alternative. It would be kinda like Eles with attunement or engineers with kits. The only thing about the f keys is that long term if they come out with another shroud would we get f3 and so on? or since we could only trait 1 specialization it would be f1 and f2 so not a problem?
well think as this using gs pop rs then hit 2 or 3 times and pop the stability skill change weps and change to ds and blast fear +ds 4 regen your lf and blast them away for me sound kinda op and I main a necro. Yes should be f1 normal ds and f2 rs or any other specialization sounds fair
I wish they do this Sigh a man can dreamI get what you’re saying. How about the cool downs remain when you switch your shroud. (either via weapon or f-keys) So you could switch skills but if you use DS4 for example and switch then RS4 would be on cool down. Then it would be mostly balanced already. Using F1 F2 and cooldowns would make it half a step above a QoL and give us some much needed versatility. I know we’re probably (a million to 1) not getting it because specializations are supposed to change the class not add to it but it would be nice and could fit.
that could work but sadly we won’t get any of them =[
This thread brings back memories
I agree that this should be brought back.