Suggestion: Well of Blood->water field

Suggestion: Well of Blood->water field

in Necromancer

Posted by: manveruppd.7601

manveruppd.7601

As cool as retaliation is, as a healing ability it’s more reasonable for Well of Blood to provide healing in conjuction with combo finishers. It would be a very powerful group heal ability (especially in wvw), but the fact that finishers can only interact with 1 field at a time can actually screw a group over quite badly, as Well of Blood might potentially prevent finishers from interacting with any overlapping water fields, and thereby actively PREVENT healing! Pretty paradoxical for a healing skill!

And from a fluff perspective, well it is, after all, a WELL… :p I mean, I know blood is thicker than water and all, but it IS 92% water! ;D

A bad necromancer always blames the corpse.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Mammoth.1975

Mammoth.1975

Light whirl is a really strong effect too. It’s a pretty strong ability without making it a 10s water field. It is very annoying not to be able to drop it where the heals are needed in large groups though.

If you’re not playing to win, don’t complain when you lose.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Iceflame.5024

Iceflame.5024

If we had a whirl finisher we could probably just go healing power with well of blood and not miss consume conditions at all. I do not know how many conditions does a whirl cleanse in this situation though, can someone please enlighten me?

Don’t think changing it into a water field is a great idea. Would be nice to have some reliable projectile finishers and a whirl to use the field effectively.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Mammoth.1975

Mammoth.1975

Light whirl cleanses zero from the whirling character, it shoots bolts that cleanse allies.

If you’re not playing to win, don’t complain when you lose.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Kravick.4906

Kravick.4906

Well of Blood was a water field in beta. It got changed to light field sometime right before release. As to why, I don’t know.

Stuff goes here.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Iceflame.5024

Iceflame.5024

Light whirl cleanses zero from the whirling character, it shoots bolts that cleanse allies.

Oh, my bad then.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Zenith.7301

Zenith.7301

Well of Blood was a water field in beta. It got changed to light field sometime right before release. As to why, I don’t know.

For the same reason a sledgehammer was taken to the ranger class.

The 2 classes were master classes back then, and they were shattered into the garbage classes they are today.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Andele.1306

Andele.1306

You know there are things thicker than water, they shouldnt be thinned down.

When life gives you lemon, ask if its from a anime or manga.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: manveruppd.7601

manveruppd.7601

It is very annoying not to be able to drop it where the heals are needed in large groups though.

Exactly my point!

A bad necromancer always blames the corpse.

Suggestion: Well of Blood->water field

in Necromancer

Posted by: Yngvar.7614

Yngvar.7614

I’ve been thinking this for a long time. Outside of the realistic fact that blood is primarily composed of water, I know the devs have mentioned that there’s too many light fields in the game. As a result, they’re having a hard time balancing the amount of up-time retaliation has in big fights. While changing this one skill certainly wouldn’t resolve that problem, I think it would be a good start