Suggestion for Death Shroud

Suggestion for Death Shroud

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Posted by: victornajduch.4859

victornajduch.4859

I’d like to first preface this topic with: Wow, this forum has the WORST search options ever, so sorry if this has already been posted.

Mostly on the topic of build variety, I wanted to discuss death shroud.

Death Shroud is an interesting mitigation mechanic. In the broad scope of class defenses, I think overall, its pretty good. You have an extra health bar to soak up some damage and do a little DPS, healing, CC, whatever. I do however think it’s absolutely criminal that you have so many traits that no longer function which utilizing DS.

Example: Parasitic bond, vampiric, vampiric precision, last grasp, vampiric rituals and all other health related traits are invalidated when entering DS.

While there are certainly arguments to be made for balance, it seems like all a death shroud enhancement would make power necro’s viable. DPS would drop since you would likely spec into blood for some extra health and healing so the trade off seems like it would create variety. I haven’t crunched the numbers, but with life siphon the way it is, the health gain wouldn’t be extreme. The only caveat I can think of at the moment is group healing impacting your health while in DS, or even well of blood if dropped before hand.

Thoughts ?

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Posted by: Ghostextechnica.3270

Ghostextechnica.3270

Yup 100% with you.

And pretty much everyone else is too
https://forum-en.gw2archive.eu/forum/professions/necromancer/Healing-in-DS-please/first#post3310143

Most other classes have a bunch of invincibility skills they can sit in to heal. And with so many skills and talents to do with healing, it’s ridiculous that our core class mechanic locks us out of them.

DS is NOT like other transforms. It’s our class mechanic and there’s an entire tree, not to mention other talents in other trees to do with enhancing DS and the ability to stay in DS.

It’s crazy that we can’t siphon, receive group heals or benefit from regen boons.

I wouldn’t worry about group healing at all. No other classes are balanced around the ability of other classes to heal them.

When I get that feeling I want… spectral healing.

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Posted by: victornajduch.4859

victornajduch.4859

Thanks for the link. Again, this search engine sucks so I couldn’t find it

But to add to the main argument; it’s the mechanic which is impacted by vitality, the attribute modified by our blood magic trait line which has the majority of siphon traits. Seems like logic would dictate that the two would go hand in hand.

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Posted by: sheelzi.5803

sheelzi.5803

What I don’t like about DS is looking at the empty heal, utility and elite skill slots.

We should also have two sets of weapon skill bars to swap between, maybe a power set and a condition set? The skills we have now are no where near good enough considering it’s our class mechanic.

“press this button to loose a set of weapon skills, a heal, all utilities and an elite skill”

Cyrsly – Necromancer – Whiteside Ridge

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Posted by: Tim.6450

Tim.6450

If we could heal through death shroud and use our utilities and elite, death shroud could be a lot better. But the theoritical synergy of healing through death shroud makes me wonder if the problem doesn’t lie in the balance aspect but instead in the technical aspect. I mean could it be that the programmers actually can’t make us heal through death shroud and use our utility skills? If that were the case then we will never see these changes comming.

EverythingOP

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Posted by: Ghostextechnica.3270

Ghostextechnica.3270

If that was the case then they could at least communicate that with us.

Then we could turn out attention to alternatives, like a talent that heals us to full on exiting DS if our health isn’t at 100%, but has a really long cooldown (just a random example from the top of my head).

Allowing healing in DS would be a fix for both Necro attrition AND the fact that the blood tree is completely useless/pointless unless you’re a minonmancer (and it’s not even a minion tree – minonmancers actually skip minion talents just to get Vampiric Master).

Siphon healing in DS wouldn’t even siphon that much! LB is an extremely slow attack, and DS #4 is on a long cooldown.

When I get that feeling I want… spectral healing.

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Posted by: Ghostextechnica.3270

Ghostextechnica.3270

I mentioned the no healing as a bug in the bug forum.

It’s incredibly buggy that heals don’t work from siphons, boons, allies etc and there’s no tooltip anywhere to say that this is the correct behavior.

e.g. healing skills just say “heals allies for x amount” .. do we stop being an ally when in DS?

Feel free to join in https://forum-en.gw2archive.eu/forum/support/bugs/Necro-bug-list/first#post3394137

When I get that feeling I want… spectral healing.

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Posted by: Muchacho.2390

Muchacho.2390

There are many things that wouldnt work in ds. The most important are healing, rezzing and stomping. I think in the past the said that giving necros healing in ds would be overpowered. I however believe all those limitations in ds come from it being our old down state and they never changed it. Maybe its too much work changing it or more likely they dont care about it, as in their eyes necros are more or less fine. Hence only the little tweaks every patch.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

minonmancers actually skip minion talents just to get Vampiric Master

Umm, no they don’t. To get Vampiric Master, you literally skip nothing relating to minions. The only choice is which two of the following you want: Death Nova/Necromantic Corruption (mutually exclusive, so I grouped them together), Training of the Master, and Fetid Consumption. Regardless, you don’t skip Vampiric Master because it is either A. on the way for Fetid Consumption or B. does not rule out the possibility of getting all of the other traits you want.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: Bhawb.7408

Bhawb.7408

Vampiric Master has not been skipped in any MM build I’ve ever seen. They either don’t go 20 into BM and can’t get it, or have 20+ in BM and have it.

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Posted by: Ghostextechnica.3270

Ghostextechnica.3270

There are many things that wouldnt work in ds. The most important are healing, rezzing and stomping.

I’ve added that to the bug thread too.

Stomping does work in DS for watchwork enemies.

When I get that feeling I want… spectral healing.