Axe 3: Reduce Cast time to 3/4 seconds. Increase damage by 10%. Increase health treshold to 50%.
This makes axe 3 a bit faster, increases its damage exactly to match one autoattack and make the secondary effect easier to trigger.
Focus 4: Decrease Cooldown to 3 seconds. Now uses the charge mechanic. Charges 2. Reload time per charges: 12 second baseline. Switch Regen for Fury or Quickness.
Regen on this skill makes no sense. The charge system allows this weapon to be better for short range burst and to increase the overall value of the weapon.
Focus 5: Now inflicts 1 second of slow per removed boon.
Slow on this skill would feel right, as a simple boon remove isn’t as valuable anymore, and it would reward proper use even more in WvW and PvP. Would not affect the trait version of this skill
Spiteful Talisman: Increase bonus damage to 10%.
Unless other traits that increase damage by X when y this factor is a lot harder to achieve in WvW or PvP, straight up buff for PVE where we are lacking power damage anyway
Unholy Fervor: Bonus damage is not limited to axe skills anymore. Gain 150 ferocity while wielding an axe
This trait spot serves the purpose of more damage. Limiting this to only one weapon is not optimal as the other trait choices in that tier are very niche. Also a much needed power buff