Hello Dev team,
As you are aware, the Necro community has mixed feelings about the class after the Bazaar of the Four Winds Patch. So, I’ve got some suggestions that may fix that!
Death Shroud:
-Skill 1, needs to have a 3-hit chain, like normal auto attacks, possibly something that inflicts a condition like blind, or torment (So that the conditionmancers have a reason to enter DS other than Skill 5)
-Return the traditional defensive anti-burst ability of DS, where it doesn’t overflow. Thus, allowing us to jump off cliffs ( a niche that necro’s are known for, just like the thieves have the ability to shadow step through bridges in WvW, or onto ledges using Shortbow 5)
-Decrease aftercast times on the DS skills, they feel very sluggish, especially skill 1
Life Steal:
-Increase the amount of life being stolen, either by traits or by sigils/food, etc. We need this ability to be a trademark for necro’s, just as it was in GW1.
Thank you for your time!