My girlfriend and I are both looking into Reaper specialization and have come up with two different-ish builds that we wanted to get suggestions on (assuming things stay relatively as they are for HoT release).
My build is Spite/SR/Reaper and focuses on constant chill/vulnerability, some might stack and very high crit/ferocity/DS uptime which will (hopefully) deal hellish damage.
Spite:
Reaper’s Might – Might from DS 1
Bitter Chill – Hitting chilled enemies causes vulnerability
Death’s embrace – Vulnerability applied when hitting low-health foes.
Rending Shroud – vulnerability applied to nearby foes in DS
Siphoned Power – Gain Might when striking foe below health threshold
Close to death – Extra damage to low-health foes
Soul Reaping:
Gluttony – Extra LF from skills
Unyielding Blast – Vulnerability from DS 1
Last Gasp – Spectral armor at half health
Vital Persistance -Increased DS time
Strength of Undeath – More damage above LF threshold
Death Perception – 50% crit-chance in DS
Reaper:
Shroud Knight – Duh
Chilling Nova – Crit on chilled foe chills nearby foes (3 per 10 seconds)
Shivers of Dread – Fear also chills (good for Reaper DS 3)
Decimate Darkness – 2% extra crit for vuln stack
Cold Shoulder – Chill last longer
Reaper’s Onslaught – Faster Reaper DS attacks.
With Decimate Darkness and dealthy perception, crit would be immense and could then invest in vitality (valkyrie) instead of precision (berserkers) and gain survivability. The goal is that Reaper DS 5 and 3 are used to start the chill and then constant crits keep chill up while also stacking might and vulnerability.
Her build is similar, but uses Chilling Force and Blighter’s Boon and Blood Magic instead of Spite. Her main is her ele, but she wanted to see if she could get nearly infinite DS uptime (which probably won’t happen).
Any thoughts? Obviously things are subject to change before HoT release and adjustments will be made. I should also note that this is purely PvE build.