Super Solo Queue Necro Experiment.

Super Solo Queue Necro Experiment.

in Necromancer

Posted by: bile.7560

bile.7560

Hello Everyone,

Its Mr Bile(also Xaragon and Aku bile) here I am a rank 43ish formerly top 400 player on EU and I wanted to try and do something different and possibly help out the community.

So I have made a separate North America account and im testing out tpvp builds to see what is effective and how high I can go from a solo perspective.

Basically how it works at the moment is I play 10 games with a build see how it does and then switch to another build.

The Rules are simple

-10 games then switch
-Solo queue only(nothing else no duoing queueing, nothing with friends and no teams)
-No voice chat
-No grouping of any form what so ever( in case you didn’t get the 2nd point)

You can follow me on the leaderboards its bile.7560

This is my twitch stream hopefully it will be up and running in the next couple of days still having trouble with the lag( Looking for help here)

http://www.twitch.tv/mrbile

Ill be uploading a few videos to show the builds off as well.

Please suggest builds that you would like me to play and how to play them, I have quite a few to go but im happy to try them if enough people agree.

I’m also putting together a guide with zombify and ronpierce covering power, minions and conditions so hopefully that will get finished soon!


I have done 2 builds already, before I started I had played 6 games with friends for a result of 3/3 so discount this from the overall tally.

Super Minion Monster

Maps- Kyhlo and temple

http://intothemists.com/calc/?build=;0_-3-0-kHFJ0v3VI-K0;9;4J-TJ-08;219A16;2X-V75;1IBl3IBl36gE

Kicking kitten and taking names..

I went 8 wins in a row and felt like I had a real shot at getting the 10-0 which would have been awesome but alas we came up against a proper team and lost making it 8-1, in the final game we won ending up with a excellent record of 9-1.

All the games were comfortable there was one game where it was 4v5 for a while but they let me stay on treb and just kill them and one game where we won by a very small margin.

I was often the top scored player in games during this test session even though my only objective was to win the game.

I felt i could influence the game in any way I chose I could hold home point the whole game, I could push their point or fight in the team fights and I rarely died.

The build itself feel extremely strong there is a lot of negative press about minions in tpvp games which I don’t think is justified.

They are extremely good 1 v1( I don’t think I have ever lost as long as my minions are up) and in 2 v 2 situations they are just as good because I can handle 2 opponents attacking me as the spec can kite fantastically and has a lot of health regen/toughness/health and if they go for my opponent I have access to multiple ways to stop stomps and the pressure from well of suffering and poison fields and exploding bone minions is excellent burst and I can easily res my team mate if he goes down.

The major problem people have with minions is losing the minions to aoe and the perception of once that happens its game over with this spec its not really like that- let me clarify having no minions is not good however if you are on a point and lose your minions you will gain exploding damage poison fields and combined that with well of suffering is enough to wins points quite easily,

I also have taken consume conditions for the above reason if you lose your blood fiend you are dead if you have consume conditions you can survive long enough to start re spawning your minions.

I highly recommend this build.

Ranking 716 12 wins 4 losses
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Super Solo Queue Necro Experiment.

in Necromancer

Posted by: bile.7560

bile.7560

http://intothemists.com/calc/?build=;0_-3-0-kHFJ0D47IVJ0;9;4TT9;008B5361;6S-F65;1Agk3C7W38Bz

30/30/10 power style-might stacking

A scary amount of power when fully might stacked 3971 combined with traits like close to death 20% extra damage below 50% health and target the weak 2% per condition combined with a 50% crit chance can combine for a for some ridiculous ranged aoe.

The wheels fall off…..

a build which I knew before even starting with it was going to be tough and it was. The euphoria from the 1st 10 games has come crashing down and so has my win %.

I could only manage 3 wins and 7 losses and I was a little heart broken.

What went wrong?

Well its not a solo queue build it needs a team and a team that know how it works and how to get the most out of it.

One game in particular would have been the perfect way to play the build we had 2 bunkers one on home and one on mid and 1-2 people pushing far. This allowed me to roam between home and mid drop my aoe kill everyone and go back to the other point rinse and repeat.

If allowed to free cast id say its one of the most powerful aoe builds I have ever played but as I stated above it needs certain criteria to make it work.

It also excels on points and in team fights outside of that it struggles its horrible one on one.

So in the majority of games I played I felt like I had very little protection and the quality of my team mates was not as good as my opponents.

As an example I dropped 3 opponents before getting downed myself and an allies couldn’t get a stomp or kill any of them.

Ranking 91% 15 wins 11 losses

As badly as this build did in solo queue I think you could alter certain parts of it to be viable in team play but you would need to test it, I have run a similar build before and it has done very well against some top teams as long as you have the support.


Ill be trying one of the “op” condi specs next

http://gw2skills.net/editor/?fQAQNArYWjMat7Vaaa87JEpCPD0jdBXAxoHHTwMMA-TsAgyCuI+S9l7LzXyvsfN8Y5xkAA

Into the unknown

As I start the next round of 10 games I have a bit of fear setting in playing another 30/30/10 build but condi style scares me i can play condi but most of my experience really lies in power builds

Stay Tuned.

*update 1st 2 games against actual teams so both resulted in losses. even though im “rank10” fighting from high 40’s up most of the time.

Getting called out for my rank regeardless of where i finish on the score board or how well i actually do in games.

Not having stability cost us badly in both those games.

Just beat that team.

Encountered another team… getting a bit frustrating

  • So update basically won all the other games and think i ended up going 7 and 3( have to double check still)

Took a little while to get used to the build because as i said i usually play power. towards the end ended up killing alot of people fairly easily and getting close to top scores in games.

Its pretty much like lots of people say the burning and terror is quite potent but alot of the time people were just eating it. so im not sure where i stand on it atm will have to try another spec and see how it goes.

22 wins 14 losses 93%

Tomorrow ill be doing my 30/0/10/0/30 power build

(edited by bile.7560)

Super Solo Queue Necro Experiment.

in Necromancer

Posted by: bile.7560

bile.7560

reserved 15 chars

So i decided to try something i would normally never try and run a power build without staff.

Better then expected

Im running 30,10,0,0,30

http://intothemists.com/calc/?build=;08c3-0-kHFJ0v3gJVJ0;9;4T9;0T07B5;647ALRV46;1JF04JF048Ba

Not sure how many i have played but i have won the majority with a loss coming against a premade.( i will update at the end of 10 games)

I just love the stability from ds getting stomps potentially every 7 seconds is just awesome.

Yeah not running staff i had major hesitations about it but its been better then expected coming out of ds and hitting reapers touch and axe 2 gives a really nice amount of life force and does great damage.

Ill update it at the end of the cycle

(edited by bile.7560)

Super Solo Queue Necro Experiment.

in Necromancer

Posted by: bile.7560

bile.7560

reserved 15 chars

Super Solo Queue Necro Experiment.

in Necromancer

Posted by: bile.7560

bile.7560

reseerved 15 chars

Super Solo Queue Necro Experiment.

in Necromancer

Posted by: bile.7560

bile.7560

one more reserve