Welcome to my power necro guide!
My name is Vêntârî and T.rolling For Life (Necromancer), currently r50 and I play this class since beta. I played with some teams: T.rolling For Life/Atrox/Anathema and so on. I’ve tested nearly any possible and viable build and i came up to three types of builds in PVP but only two are viable: Conditon and Power.
Necromancer in PVP:
Advantages:
-) High AoE pressure
-) Strong CC
-) Boon and Condition Control
-) Insane DMG
Disadvantages:
-) Bad Mobility
-) Lack of evades, blocks, stability, gap closers and invulernabilities
Power Build:
http://gw2skills.net/editor/?fQAQRBIhdu1IjWle2mvGDfCB6RuULOTUhhh6x6APfIA-TsAg0E4owxhjBHJOWcGEssYTw8DA
Explanation:
Weapons:
I don’t use Staff because of the high cooldown and the never-hitting autoattack which does rly bad dmg. I use dagger/warhorn because the swiftness makes it easier to close the gap between you and the target to get more autoattacks landed. On the other hand axe/focus gives high vulnerability stacks and good range attacks, which are rly usefull in glasscannon builds.
Runes and sigils:
I took accuracy to get a higher crit chance which makes the high crit dmg even more powerfull. Flame blast is for some extra dmg and energy to get more dodges while in melee range. My choice for the runes is eagle because it has everything we need: precision and crit dmg.
Utilities:
The heal is the best heal ingame and gives us the needed condition remove in the current meta. The well does rly high dmg and keeps enemies downed or kills them when they try to rez. I skilled ground-targeting, because I didn’t want to get too involved in bigger fights.
Spectral armor works as a stunbreak and gives deathshroud. I use it before I enter deathshroud, because it doesn’t get removed as it is said in the description, which means that I can eat a whole spike still having nearly full deathshroud. The worm is my special choice. Lots of ppl tell me that it sucks, but the problem with a normal stunbreak is that you are still on the place where you used it which makes it quite easy to spike u again. Using the worm instead ports you out of their range and confuses the enemies which will be most likely trying to find and finish you, meanwhile you can get supported by the group or heal up. I will create a new video for the best worm places on each map and some other tricks with the worm.
For the Elite I use Lich which gives us even more pressure on single targets + good support with #5 (AoE boon remove on enemies and condition cleanse on allies)
DMG OUTPUT:
Dagger #1: 1-3k (melee range)
Axe #2: 4-8k (depending on how many hits are dodged)
Deathshroud #1: 2-5k (and pierces, rly strong against enemies who are downed and the ones who try to rez)
Deathshroud #4: 2-4k (very nice AoE dmg, even if the enemies are stealthed)
Focus #4: 2-4k (bouncing attack)
Lich #1: 2-5k
Possible Combos:
Focus #4 (gives lifeforce and vulnerability) + Axe #2 (gives lifeforce and does high dps) + Deathshroud #1 (just spamm^^)
Dagger #3 or deahthshroud #5 + Well and autoattack
!!!!!!Important!!!!!!!
If you use your well, be sure to enter deathshroud immediately, because you get +50% crit chance = about 100% crit chance, making the well crit everytime with about 1-3k AoE