Team PvP AOE conditions and fear build

Team PvP AOE conditions and fear build

in Necromancer

Posted by: Zuko.7132

Zuko.7132

build
This build is built around laying down aoe condis with staff and scepter 2 and dagger 5 while using fears to keeps foes away and give you some added damage. Start with staff and lay down 2 and 3 with an optional 5. Then swap to scepter/dagger and use 2 and 5 followed by a few scepter auto-attacks and epidemic to spread all them lovely condis. Also surprisingly strong 1v1.

Traits:
Curses 30: II, IX, (XI or VII)
I typically run with XI but VII is an option since we are running two corruption skills

Death Magic 20: V, (VIII or VII)
I typically run with VIII because with the utter lack of stability in this build its nice to have the fear to prevent them from wailing on you while you are cc’ed it is also a 3.25 second fear which does a lot of damage

Soul Reaping 20: III, IX

Utilities:
Spectral Wall: My personal favorite skill. Can be used defensively or offensively. OR BOTH AT THE SAME TIME. Laying it down then running behind saves you from thieves and other bursty melee players. Can also be used to trap enemies in a corner where u can then proceed to lay down ur condis on em.

Corrupt Boon: I take this to get rid of enemies pesky stability. It even turns stability to a fear so it is sometimes advantageous to you when an enemy pops stability.

Epidemic: Great skill. Spreads all condis on one player to enemies in radius. Only problem is the long cast time.

Flesh Golem: Better alternatives than the others as we lose out on damage in other elites. The charge is also great for destroying treb and gates.

Heal:
Consume Conditions: Good heal. Clears all conditions and rewards you with extra health for each condition cleared. Whats not to like.

Conclusion: I hope you all try out the build. I find to be very effective and a lot of fun. Only issue I have is lack of stability. Have fun with the build. Feel free to whisper me in game. My necro’s name is Prince Necropolis

The Elementalist Dual Dagger Legend – Rest in Peace

(edited by Zuko.7132)

Team PvP AOE conditions and fear build

in Necromancer

Posted by: Zuko.7132

Zuko.7132

feel free to post feedback

The Elementalist Dual Dagger Legend – Rest in Peace

Team PvP AOE conditions and fear build

in Necromancer

Posted by: Pelopidas.2140

Pelopidas.2140

its a standard condition/terror build, without dhuumfire.. only thing wrong with it are the traits in the curse line..of course take terror, but you dont need the extra bleed/scepter skills duration for pvp…the standard application time is good. Personally i take enfeeble for more bleeds upon entering ds +weakness, to save me from a backstab (weakness is 2 sec, but better than nothing) and reaper’s precision to build up lf faster, since a condi build has crappy lf regen. Have fun with the qq’ing against all that fear

Team PvP AOE conditions and fear build

in Necromancer

Posted by: Zuko.7132

Zuko.7132

standard duration is only 4 secs with traits it goes up to around 9 i believe which is doubling the damage so i think its worth it personally and like you said its only a 2 sec weakness and i think the duration is worth it since that way the bleeds stay up long enough to be spread with epidemic. also with the built in spectral armor and staff one i dont have too much trouble with life force regen. if you wanted life force regen i would probaly give up the fear on cc in death magic for life force on marks in soul reaping

The Elementalist Dual Dagger Legend – Rest in Peace

Team PvP AOE conditions and fear build

in Necromancer

Posted by: Pelopidas.2140

Pelopidas.2140

look..in tpvp you will rarely get a target with enough conditions on them to cast epidemic, and even then epidemic has a long cast time which makes you vulnerable… its better to go in and drop a well for example. There is a reason no one uses epidemic in pvp…
staff 1 gets dodged all the time, even with strafing, it isnt close to reliable about lf regen. Spectral armor is very good, against a skilled opponent who wont attack you during the duration it isnt reliable though. The marks trait is good for lf regen… And generally since conditions are usually used in pvp everyone brings a lot of condi cleanse…a condi removal will remove a 2 sec bleed as good as a 25 second bleed