Testing undisplayed bleed duration bonus - seems bugged

Testing undisplayed bleed duration bonus - seems bugged

in Necromancer

Posted by: Praxis.6289

Praxis.6289

I don’t trust anything thats not updated in the tooltip, the +20% bonus bleed duration trait(Hemophilia) as well bonus bleed duration on sigils.

So I tested Hemophilia at first by itself and it worked properly, 0 increase in effectiveness on default scepter attack. (4 ticks, since 0.2*4 < 1, not enough to give additional second). Adding +5% more on warhorn gave it additional tick. This is on a level 20 necro with only hemophilia and weapons with +5%.

Then level later keeping my previous lowbie weapon for testing and comparing I’m somehow always getting 1 more tick. Hemophobia and just one 5% duration weapon gives me now 6 ticks on default scepter attack(that is equivalent of 50% duration increase coming from 25% total). Tested over 10 times carefully no crits no autoattack.

Also without Hemophobia and just 5% bleed duration, default scepter attack now gives 5 ticks as well. Strange. This additional tick appeared after I bought 5% bleed duration sigils and equipped it in my new weapons(old weapons with same 5% bleed increase bonuses in backpack)

Would be nice to know what exactly going behind these duration increasers that dont update tooltip.

(edited by Praxis.6289)

Testing undisplayed bleed duration bonus - seems bugged

in Necromancer

Posted by: Vim.7318

Vim.7318

I don’t trust anything thats not updated in the tooltip, the +20% bonus bleed duration trait(Hemophilia) as well bonus bleed duration on sigils.

Pretty much nothing works as advertised with the Necromancer class. It helps if you re-create your character with a character builder and link that so we can see specifically everything in play.

So I tested Hemophilia at first by itself and it worked properly, 0 increase in effectiveness on default scepter attack. (4 ticks, since 0.2*4 < 1, not enough to give additional second). Adding +5% more on warhorn gave it additional tick. This is on a level 20 necro with only hemophilia and weapons with +5%.

That is correct. Condition damage is rounded down to each full second. So 25% of 4 seconds = +1 second.

Then level later keeping my previous lowbie weapon for testing and comparing I’m somehow always getting 1 more tick. Hemophobia and just one 5% duration weapon gives me now 6 ticks on default scepter attack(that is equivalent of 50% duration increase coming from 25% total). Tested over 10 times carefully no crits no autoattack.

Do you have points in Spite? Conditions never crit btw.

Also without Hemophobia and just 5% bleed duration, default scepter attack now gives 5 ticks as well. Strange. This additional tick appeared after I bought 5% bleed duration sigils and equipped it in my new weapons(old weapons with same 5% bleed increase bonuses in backpack)

Would be nice to know what exactly going behind these duration increasers that dont update tooltip.

It sounds like you have 25+ points in Spite now. :p Which would explain the extra tick. Do you have any runes on your armour which affect conditions?

Testing undisplayed bleed duration bonus - seems bugged

in Necromancer

Posted by: Knote.2904

Knote.2904

Unless they fixed it (which im 99% sure they didnt) the tooltip states 4 seconds base but it’s actually a 5 second base bleed. And hemo by itself adds 1 tic, as 20% of 5 is 1.

Testing undisplayed bleed duration bonus - seems bugged

in Necromancer

Posted by: Nuhj.8372

Nuhj.8372

Yes it is still a 5 sec bleed. The tooltips in this game are horrible.

Testing undisplayed bleed duration bonus - seems bugged

in Necromancer

Posted by: Magzillas.4865

Magzillas.4865

A bug in the necro class? No…you just haven’t learned to use death shroud properly.