The Regen Necro

The Regen Necro

in Necromancer

Posted by: Cempa.5619

Cempa.5619

Work in progress:

WvW roamer/solo that is power based (Staff / Axe+Focus) Soldier+Cleric that looks to keep regeneration up-time high.

http://gw2buildcraft.com/calculator/necromancer/?5.0|6.1k.h1j|7.1k.h1j.d.1k.h4|1c.71d.1c.71d.1k.71d.1c.71d.1k.71d.1k.71d|1c.9c.1c.9c.1c.9c.1c.9c.1c.9c.1c.9c|k27.0.k25.a3.k4a|1k.1|3r.48.49.47.4e|e

20/0/20/10/20
Consume / S. Walk / S. Wall / S. Grasp / Lich
Mango
Obviously utilities are not set in stone though I’d imagine S. Walk is permanent.

Staff+Focus+Dodge+5 points into Blood+Heal = Regeneration
Dwayna = Regeneration
745 healing power and looking to change more trinkets to get near 1000 healing.

Need advice?

The Regen Necro

in Necromancer

Posted by: PinCushion.7390

PinCushion.7390

Love the idea.

Needs more Siphon.

I got a fever, and the only cure is more Siphon!

As for real advice, I’d say try to work Siphoning Wells in there. I wouldn’t go with ALL wells, but at least one or 2 would help for when you get outnumbered.

Also, I think Dwayna’s runes are overkill since we can get regen whenever we need it from weapon skills. I’ve been playing around with Earth/Grove rune set for extra Protection up-time, mostly to ramp up healing/siphon efficiency. It works fairly well, but I haven’t really run it through it’s paces. Also, I’m terrible at WvW so that makes testing builds a huge challenge.