Hello GW2 Community, Sheobix here. former commander of KAIN, BBT, and newest commander to BCN (Eredon Terrace lols) You may remember me from December 2012, when I took a break off from GW2 to pursue military endeavors.
I’m back again to recap the most popular and recent changes with a new hot-button build that all people can love in Dungeons, WvW, and again, flexible for sPvP.
First, I’d like to recap on the now obsolete Juggermancer build from pre-sunshore update times.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Juggermancer-Final-Blog-Link/first
Juggermancer Link
The classic PTV tanky power based necro with situational burst through crit enhancement from Lich Form. High HP, super high Armor, with traits that can be swapped out per-playstyle.
Because of the recent updates to traits, the addition of torment, and the slight adjustments to utilities, its back to the drawing board.
I bring you the Voidhunter.
30/30/10/0/0
Full Exotic Rabid Gear, including trinkets.
All slotted with Crest of the Rabid.
Major Trait highlights:
Dhuumfire – Burning on crit. This triggers every time it comes off cd, and since you’re 30/30 with max rabid, you’re doing the maximum amount of damage with your burns w/o the help of rune set bonuses.
Chill of Death – Spinal shivers proc on enemy low hp is essential for solving the problem with necros lacking a leap based gap closer. As your opponent runs, you can pop DS4/5 and trail his life away.
Signet Mastery – Signet of Spite (SoS) is an incredible tool for the condition necromancer. It is hard to explain, but it bridges power<->condition mancers much like BiP does. using this trait not only adds might stacks to the rotation, but applying many conditions instantly not only amplifies damage through Curses25(Target the weak) but you can fight OTHER necromancers and consume these same conditions if the opposing necro decides to pass them back to you. SoS causes around 5k+ condition damage in the form of poison and bleeds, as well as cripples, blinds, and weakens the target. Zerker opponent? No more. open with SoS and unleash your Might-based burst. (SoS>Bip>Lich = 5s kill against tanks and zerks)
Lingering Curse – 33% condition duration from scepter. necessity.
Weakening Shroud hitting Dag5 and popping DS = double the enfeeble. defend in close quarters fights with this, it will build pressure on your opponent.
Hemophilia – bleed duration. self explanatory.
Spiteful Vigor – Same mentality behind retaliation, having retal on heal+DS means you’re doing more damage without having to think about it. This trait slot is swappable for Dark Armor, Staff Mastery.
Minor Trait Highlights:
Target the Weak The clinch of this build, TTW amps your damage depending on how many conditions you have on your opponent. popping SoS not only adds might to you on use from the Spite line, but you get additional non-typed amplification from this minor trait. You’ll feel it when you’re hitting consistent crits of 1.3k-2k on DS1 just by rolling in with Bip+SoS.
Furious Demise – Fury, adds to your crit chance. ’nuff said.
Barbed Precision This one is incredibly important when you stack in precision for high crit rate, having a static 50% crit chance with this build is essential for making sure every attack has a chance of bleeding the opponent.
Other minor traits are negligible.
Why does this build work? why does it use both condition damage and power without having any gear for power?
Although this build does not showcase any power in its gear loadout, it uses power to a substantial point. 30/30/10 builds have been around for a while— being known as the “glasscannon” necro builds, made popular by s/tpvpers like Tokyomurai and Powerr.
BiP might, SoS traited might, Lich form critbump and high ability power ratios (Lich1 hits hard.. no matter what), and the 300 power from full spite ramps up the necro’s power level to a high-mediocre level. In fact, with 13 stacks of might, it’s at a slightly higher level than the Juggermancer w/o any might.
By using your situational might and the lich ultimate ability, you can deal very high amounts of power based damage, assisted by your high crit chance. Precision is the bridge between the condition world and the power world. Make sure you keep it when you’re tweaking this build!
footnote This build is a community driven build much like the Juggermancer. Please feel free to post input, insight, comments, and information below. The post is subject to change and updates as deemed necessary.