The Voidwalker| Custom Elite spec + Vid

The Voidwalker| Custom Elite spec + Vid

in Necromancer

Posted by: Player.8373

Player.8373

Hello guys,

I mostly make necro oriented videos (often WvW roaming and sPvP fights). I while back I reached 100 subs and wanted to do something special, I just didn’t know what. Eventually I started working on a project I abandoned in the past; I created a necro elite spec and tried to balance it out the best I can. It might be effected by power creep though, since I tried to scale it with Reaper, Druid and regular necro.

Description:
This elite spec features a new form of shroud, glyphs which work like the druid’s in shroud and have a different effect if you use them in shroud and outside shroud, heavy condition application by torch and a special mechanic called: ‘’sacrifice’’. The so called Voidwalker manipulates the fight with heavy crowd control. The sacrifice mechanic will take a percentage of your maximum health as requirement to activate the spell.

Link to the video: https://www.youtube.com/watch?v=MSDoS3MeTVk

I will talk here below on why I chose to balance stuff like I did now.

Torch:
Cursed Flames: kinda the same as the ele skill: ‘’Ring Of Fire’’ , just with a shorter field duration but with an CC attached to it.

Immolate: kinda the same as feast of corruption just less damage but more condition application.

Celestial Shroud: A very ranged and crowd control oriented shroud. NOTE: in the video I accidently put the cooldown and the casting time wrong.

Shadowfall: An AOE which deals a lot of damage and has long range, but a slow casting time. It’s a reference to Liadri.

Cosmic Retreat: kinda the same as the Mesmer phantasmal retreat, but instead of summoning a clone you daze your targets.

Rift Ward: You summon an orb which pulls foes to its location, you will gain access to rift break which will destroy your orb dealing small damage and fear people away.

Blackout: You can see this as a damaging condi focused ability for when people caught up to you.

Spacial Rend: Deals a lot of damage and stuns targets. It’s a long casting time so you have to be warry of it and position yourself well.

Glyphs: NOTE: I did give the celestial shroud glyphs and the normal glyphs a different name, my bad.

Glyph of blood: This is your heal skill will heal quite a lot and will heal more if you are below the health threshold. It does have a sacrifice so you can’t use it on the last moment. -Glyph of Enlightment: I thought it was a good but risky way to convert your shroud into healing. Meaning you won’t have access to shroud until your life force is above the activation threshold.

Glyph of Force: I always wanted a really powerfull skill with a major drawback. This skill is the major example of it. You will launch your foe away with a 10 sec cd, but it will take 1/5th of your maximum health. -Glyph of Night a decent stunbreak which also blinds foes, this will give you a bit more time to survive.

Glyph of Gravity: A good cc which keeps people in place to activate your slow skills on, does have a kinda big sacrifice. -Glyph of Magnetism: You will knock everyone down and cripple them, also triggering a blast finisher, also applying a magnetic aura on yourself.

Glyph of Fall: An insta stun on a 10s cooldown with a bigger sacrifice, it will help if you are being comob’d and you have no stunbreak. -Glyph of Equality: A good condi and boon removal with also a stunbreak. I forgot to mention it also applies stab for 1s to make the stunbreak work.

Glyph of Vile: Good immobilize with a decent sacrifice, it will also deal major damage. -Glyph of Janthir: Also forgot to node that the immune to blind is for 3s. Also a stunbreaker.

Glyph of Nova: A huge damage dealer with a big sacrifice, could call it a game changer. -Glyph of Void: You apply camouflage every to yourself until you leave celestial shroud or until you move.

The traits were mostly to counter some of the weakness I saw with this elite specialization. Like the stab on torch skills or causing a blast finisher when you enter celestial shroud. Because sacrifice will take chunks of your health I thought it might be better to give a trait that gives you the ability to be healed in celestial shroud. I also included a populair trait here which applies 10 stacks of confusion for 1 second on cc (ofc with cd). And ofcourse a major damage dealer trait. I also wanted to give it party support with a 15% damage increase against crowed controlled foes. Also making sacrifice less painfull by letting it tap from life force instead.

I really tried making something good and balanced of this video. As final thought some of these look a bit too powerfull, but mostly are in my opinion balanced in comparison to the other elite specs.

I am always up for awnsering questions either in the comment section of the video or up here. (I do look more on the comment section, because I get notified there.)

Attachments:

The Voidwalker| Custom Elite spec + Vid

in Necromancer

Posted by: Kodama.6453

Kodama.6453

What I like:
- the icon (I really love it)
- torch for necromancer
- glyphes changing their ability while in shroud (finally utilities which are able to use in shroud)
- sacrifices (really like this gw1 skill mechanic)

What I don’t like:
- many numbers in the concept are absolutely overpowered (for example: torch 5…. just too much burn application, especially with the condition spam necromancer is able to do)
- celestial concept: it shouldn’t have to do with gravity and the heaven (like druid), at least I think so. That has nothing to do with necromancers. The name fits perfectly, you should get your new power from a dark new realm called the void.
- try to get too much new stuff at once (like reflect, invisibility, condition burst, hard cc), make this spec focus on 1 thing and stay with it
- convert shroud to healing (that’s too much self sustain, necromancer already is hell of a duelist, this would make it completely broken)
- 50% healing in shroud trait: I think the number is too large, mechanic seems like a good idea but I would decrease the percentage

trait suggestion: dealing damage when enemy is moving by force (launch, knockback, fear…)

The Voidwalker| Custom Elite spec + Vid

in Necromancer

Posted by: Lightsbane.9012

Lightsbane.9012

this reminded me how absurd it is that rangers can use utilities in their avatar state but we can’t touch ours.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

The Voidwalker| Custom Elite spec + Vid

in Necromancer

Posted by: Player.8373

Player.8373

What I like:
- the icon (I really love it)
- torch for necromancer
- glyphes changing their ability while in shroud (finally utilities which are able to use in shroud)
- sacrifices (really like this gw1 skill mechanic)

What I don’t like:
- many numbers in the concept are absolutely overpowered (for example: torch 5…. just too much burn application, especially with the condition spam necromancer is able to do)
- celestial concept: it shouldn’t have to do with gravity and the heaven (like druid), at least I think so. That has nothing to do with necromancers. The name fits perfectly, you should get your new power from a dark new realm called the void.
- try to get too much new stuff at once (like reflect, invisibility, condition burst, hard cc), make this spec focus on 1 thing and stay with it
- convert shroud to healing (that’s too much self sustain, necromancer already is hell of a duelist, this would make it completely broken)
- 50% healing in shroud trait: I think the number is too large, mechanic seems like a good idea but I would decrease the percentage

trait suggestion: dealing damage when enemy is moving by force (launch, knockback, fear…)

`

Ah yeah, I mainly took inspiration from Liadri the Concealing Dark. That’s kinda why I went with the space theme. The names were really hard for me to think of. And trying to get too much stuff is actually something that I should have thought about. I made a list from everything that Necro actually doesn’t really have and included that in the spec.

I am glad you like the Sacrifice mechanic, friends weren’t all to happy with it.

The Voidwalker| Custom Elite spec + Vid

in Necromancer

Posted by: Player.8373

Player.8373

this reminded me how absurd it is that rangers can use utilities in their avatar state but we can’t touch ours.

Ye but a man can dream right ;^D