The necro standard (game)

The necro standard (game)

in Necromancer

Posted by: TheLastNobody.8319

TheLastNobody.8319

So! Been thinking a while of how to hep vent some of our frustration in a fun way. So I came up with this!

The necro standard.

Pretty much, we go and list traits and skills similar to the ones we have, and balance them using anet’s logic. Here is an example.

Forceful Greatsword — Gain might on a critical hit with a greatsword or spear. Greatsword and spear skills deal more damage and recharge faster.

Necro balance – 1 second ICD, greatsword only deals increased damage so long as you have might.

Feel free to include a reason as to why your change is perfectly fair and justified. Have fun!

A knight in shining armor is a man who never had his metal truly tested.