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I’ve been getting desperate as most necros to find a build I like that works, and finally I found two, only two, that work in my style and can be effective when used appropriately, I thought I’d share for those who like build experimenting.
Don’t get me wrong I’ve been very down on Necros and I don’t think this patch has saved us, but my favorite glass-cannon build has just been made better. I use this for hot-join farming and it’s very effective.
Glass cannon
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I’ve been running a spin on the ‘hit like a truck’ build
http://gw2skills.net/editor/?fQQQRAnd4djMaV6Zaib07JAoH5irzRPQWZmpKAPA;T4Ag0CnoqxUjoGbNuak1sIYQwhgNBPCmEA
foresaking the soul-reaping tree for Spite.
With the reduced CD on spectral abilities, and life force gain on use + spec walk, axe and dagger, I have a lot of soul force often, and can use death shroud both offensively and defensively.
Now my Life Blast (which crits for 3.5-4k) casts faster, so it gets line-of-sighted, dodged, etc. less often.
Axe actually does pretty solid damage. I used to run 2x dagger mainhand with warhorn in one and focus in the other, now I run axe + dagger with focus offhand for both (4 does awesome damage and stacks even more invuln now).
As for dealing with thieves / warriors as a glass cannon:
-stick with your team and pick your fights wisely.
- Dagger 3, drop both wells. If they stand in it casting 100b or pistol whip, you win. Remember you can still switch to death shroud while stunned and eat most of a 100b damage with enough to survive if you have 100% life force. You also have your V key when you see the bull charge coming.
-STICK WITH YOUR TEAM THIS IS NOT A SOLO GAME
-Use your axe 3 and your wells to wait out stealthed thieves, if they try to walk into the wells while stealth to burst you they’ll get a healthy dose of riciulous damage to the face.
-Use dodging, use death shroud 4, and when they leave stealth use your fear for some free up-time on them, even if it’s not long, use spectral walk to out-run them
-spam dagger 1 while walking backwards, do not underestimate dagger DPS.
Bunker & Regen
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Unfortuantely my regen build which is also my tourney build got nerfed.
http://gw2skills.net/editor/?fQQQRArd7djMah6Zaea07JAJFX/8kivHP6BxIzMA;T4Ag2Cno8ycj4GbXOvkdtIYQwhgNBPCmEA
Used to run 2piece water & monk & dwayna for long regen bunker build. I’ll see if it’s still as good, if not I’ll just switch to Undead runes for more damage.
The next most important thing to my discovery of this build is not the traits, or the abilities, but the of the Shaman necklace. Do NOT underestimate bonus healing for necro, just because our life stealing either doesn’t or barely scales with it!
Now I’ll warn you this build is slow to play, it’s not particularly rewarding or interesting but you can, in time, 1v1 most other classes, yes even thieves if you use your CC and AOE appropriately.
The point isn’t to have mad 1337 healing from regen, it’s to last long enough that your consume conditions and wells come off cooldown, you then reset the fight pretty much. Remember consume conditions scales with bonus healing, and so does the ‘per condition’ part, so having a lot of bonus healing means your 6 does crap tons, and its only a 25s cooldown. Instead of using it as an ‘oh kitten’ / condition wipe I use it as a mass heal every time it won’t be significant overhealing, then use the rest of my abilities to keep me up until it’s back while wittling away my enemy.
When you’ve dotted your enemy down to 50% and you’re 45% and they think they’ve got you, suddenly you’re 95% and drop all your wells again, it’s a great feeling. I’ve won 4v5 tourneys by bunkering the middle point against multiple attacking foes for several minutes.
You aren’t a guardian, you are not to stand still and take the abuse! Use your marks to control them, use your well of darkness when they try to get on you in melee, don’t panic fire at as soon as the fight starts. Use your death shroud as an extra HP pool, if you’re getting close to dead and your heal is just off CD and you have 10% soul force built, use it to stay those few seconds until you get your heal back.
You’re also not a designated healing, you’re a hybrid attrition class! You may provide AOE regen buff for your team but this is more of an aside to your personal survival. It’s also important to realize how useful you are to your team alive, given your CC, your ability to strip boons off the enemy with your well and Focus 5, as well as cleanse friendly conditions with your well and staff 4.
I also think it’s important to forget chaining staff 3+4 for the blast combo unless the situation explicitly presents itself where you both need to use 3 for the chill + poison and 4 to remove conditions. I save this ability as my primary condition wipe.
(edited by instantcoffee.1785)