The patch
To be fair, the SoV change was a highly requested change, it allows you to proc it once more solo and actually proc all 25 in a group of 5. Nothing big, but a very minor QoL change.
To be fair, the SoV change was a highly requested change, it allows you to proc it once more solo and actually proc all 25 in a group of 5. Nothing big, but a very minor QoL change.
Do you think you would ever take it over CC? ever?
The Wob nerf is most likely in order to bring it in line with the other wells (5 second duration). I still think they should have changed the numbers though so that the healing remains the same.
CC will always be our #1 heal. It can be put into any general build and work. Unless they make a really stupid change it’ll always be best because it has a decent self heal + condition removal and scaling healing with that, all on a pretty low CD. SoV/WoB/BF will always be niche. All of that is assuming decent balance of course.
SoV is good in easy-peasy situations where a trade in heal for a bit more group dps is fine.
Unholy Martyr would be great IF our skill #1 in DS would send our conditions to enemies, just like the underwater version. They could scrap Renewing Blast and give us this for all I care, the heal is so insignificant that it’s laughable.
It amazes me that the balance team believes that a 1 second duration change is what Signet of Vampirism needs to become usable.
No one is going to use it. Wake up balance team.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
It had nothing to do with making it usable. It was just a QoL fixed, one that was asked for, to make it so we can actually fully proc it in a group.
I wish they had taken the time to really examine the skill, and see how to make it useful. Or looked at how many players are actually using it right now.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)