The proof that Gluttony doesn't work
Gluttony needs to be additive and become the Grandmaster trait.
Even if it was a 1% additive boost and the minor trait, it would be very powerful compared to crap like Reapers Precision – 33% chance on critical to restore 1% life force.
I don’t think multiplicative even works with life force since everything ticks in 1% intervals and you don’t see the actual numbers.
I’d be happy with it as a minor like this because 5% would be way too powerful for a minor:
Gluttony – 15% chance when attacking an opponent to gain 1% life force.
This would make multi-hit skills better like the axe and dagger and increase their viability.
(edited by Ruufio.1496)
Gluttony needs to be additive and become the Grandmaster trait.
Even if it was a 1% boost and the minor, then it would still be very powerful compared to crap like Reapers Precision – 33% chance on critical to restore 1% life force.
I don’t think multiplicative even works with life force since everything ticks in 1% intervals and you don’t see the actual numbers.
You may have stumbled upon why it doesn’t work.
If it’s multiplicative, and the game rounds all decimals for LF down, then it COULDN’T work. Though, if it was additive it’d be completely OP.
And, I agree. Reaper’s Precision is a garbage trait.
Crit% x 33% x 1% extra life force per combat encounter…..
Who thought that up?
Why would it be completely OP? We rely on DS heavily in PvP and start every match at 0% LF. Other classes have a full mechanic within the first few seconds of combat. I usually don’t have full LF until after the initial fight is over.
LF and DS NEEDS to be a fast gain and fast expend mechanic to be able to keep up with the pace of combat. Additive 5% to every attack is a step in the right direction IMO.
I’ve stayed at this party entirely too long
Needs to be increased from 5% to 25% and that would make it appropriate for its tier.
<The Undead Lords>
Since 1994 – undeadlords.net
Posts like this get me thinking, imagining, what the necro could be and it keeps me playing. All this time I figured I was getting what felt like a negligible amount of LF from Gluttony (with LF from marks) — now I know, I do.
If Gluttony worked with the latest patch’s fix on the core trait of the Soul Reaping line I can imagine my DS spamming build to be that much more viable in 8v8 HJ. I absolutely agree with Hackks on the LF/DS mechanic needing to be a quickly generated resource, look at how fast thieves can generate initiative. Or a mes can pop clones/phants/illusions — depending on my warrior build, im always dumping burst skills.
TL;DR
Nec still needs much love.
wonder if devs will see this
wonder if devs will see this
They will. Will they respond? Probably not, unless we keep this thread bumped so they know it’s important to us to get it fixed. I personally have been wanting this working since release, so I’ll do my part…