The rune I really want
I agree somewhat. The condition damage gain from the conversion is not that much though (about 140 if ITM build site is correct). I’m currently using aristocracy runes, with the might traits it’s pretty nice for solo and pugs. For sigils i currently have bleed on crit and might on crit. I’m wondering what weapon stats i should go for though, givers or sinister. Also, i wonder if there still is a max for condition duration increase.
Wishfull thinking:
-scepter damage increase or more scaling with power
-let the health siphoning/stealing do a bit more damage per power
-a phalanx like trait (so maybe people won’t hate having a necro in the group so much)