Thief is better with a vampire spec?
Ah yes. Signet of Malice. Its one of their heal abilities. Comes standard like that without even having to trait for it. Thieves get all kinds of other ways to regenerate and leech health as well on top of it. Thieves can heal ridiculous amounts of health with 4+ targets around them like this.
I’ll say it again because it needs repeating. Anything a necromancer can do, another class can do better.
There is also leeching venoms, that Anet recently patched to scale of power…
Well, yeah. There are more Thief players, so making thieves OP makes more customers happy.
Money talks.
Necros are good for making the Thieves fights longer, which makes them feel awesome when they win them (or easily run away).
I guess you will also have to look at it like does the amount of heal the thief returns = a necro second life bar in DS.
I guess you will also have to look at it like does the amount of heal the thief returns = a necro second life bar in DS.
The best way to use DS is to dip into it, use 2-3 attacks then get out or hope it takes that hit from a backstab. Necros do not have 100% damage reduction skills, life force can be slow to buildup in some builds.
Now if we could use our heals, see our cast times on skills, or better yet use utility skills I would say it would be amazing. Only have 4 skills and not being to see anything else on your skills does hamper the class alot. Not to mention the stability on DS will only last 3 seconds. Not alot of time to use it.
Leeching venom scale with power. Siphoning Health does scale with healing power or anything.
Makes perfect sense: Necromancers are OP, they have death shroud, they can generate more life force if they have more health.
Thieves are not OP, they don’t have as much health as Necro or Warrior. They cant possibly get rid of aggro and heal with all their invisibility and shadow stepping skill.
/joke
Guess u dont play necro, the scale ratio of siphon health is extremly low (around 0,1 cant remember) and its a “cc me” skill, which leads to the main problem of necro! The necro call doesn’t have burst skills, all the high dmg skills r channeled, anything u try to do and u get an interrupt for sure, or just lose line of sight somehow… actually back to the main topic using auto atk with vampiric crit is better healing than siphoning health! -.-
Well, u didnt read… the healing power scale is confirmed, but the scale is so low that u can hardly notice it even with high amount of healing power (i do have a 80 necro).
The vampiric trait part is true i think, the scale is only confirmed for the weapon skill.
Yeah I went full clerics gear to test it out and the increase was so small that it was silly. We are literally talking like 10 points per tick and thats it.
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