Time to add a 5th skill to DS
sacrifice all lifeforce to gain might fury vigor for 15sec 1 stack pr 20% lifeforce
I think they should give us our underwater auto as a 5th ability and optional auto attack. If it is suitable underwater (where we get a much stronger kit to use it with), then I don’t see it being OP on land.
I don’t care what it is , add me a 5th skill !!!
Maybe something that works exactly like the thief’s skull fear?
I think someone had a great idea in a previous thread about creating a second auto attack that stacked conditions with a reduced damage for conditionmancers to use.
sacrifice all lifeforce to gain might fury vigor for 15sec 1 stack pr 20% lifeforce
…and stability.
Step 1: Take underwater DS
Step 2: Place Life transfer as skill 5 and Doom as 4
Step 3: ???
Step 4: Profit
Don’t you take my dark path away from me!
As has been suggested throughout several posts here in the official forum as well as in the feedback section of the wiki prior to release, tie the 5th DS skill to the main-hand weapon you were wielding when you entered DS. This would add some variety and situational utility to DS which would also synergize with weapon and build choices.
The specific skill descriptions are legion in those other posts, so I won’t repeat them all here. By making this one addition, it makes a stronger connection between DS and your chosen build.
As has been suggested throughout several posts here in the official forum as well as in the feedback section of the wiki prior to release, tie the 5th DS skill to the main-hand weapon you were wielding when you entered DS. This would add some variety and situational utility to DS which would also synergize with weapon and build choices.
The specific skill descriptions are legion in those other posts, so I won’t repeat them all here. By making this one addition, it makes a stronger connection between DS and your chosen build.
This would be awesome.
5th skill?
For the love of God, make it one that reflects projectiles.
Necro is the only class that doesn’t have a single skill/trait that enables it.