Torment
I got excited when I saw the 0.11 coefficient on the wiki but it’s clearly wrong. At 1400 condition damage using the wiki formula it should be ticking for 186 damage but it’s doing less than half of that.
It ticks for 75% of what my bleed ticks for. It ticks twice as often if they’re moving (I guess it’s hard to test).
So the formula appears to be (0.0375*[Condition Damage]+31.875) per tick.
I got excited when I saw the 0.11 coefficient on the wiki but it’s clearly wrong. At 1400 condition damage using the wiki formula it should be ticking for 186 damage but it’s doing less than half of that.
It ticks for 75% of what my bleed ticks for. It ticks twice as often if they’re moving (I guess it’s hard to test).
So the formula appears to be (0.0375*[Condition Damage]+31.875) per tick.
Yeah this seems to be correct with my findings as well… or at least close enough. Just think about the moving damage as having the same formula, but doubling the number of torment stacks for the purposes of damage.
I got excited when I saw the 0.11 coefficient on the wiki but it’s clearly wrong. At 1400 condition damage using the wiki formula it should be ticking for 186 damage but it’s doing less than half of that.
It ticks for 75% of what my bleed ticks for. It ticks twice as often if they’re moving (I guess it’s hard to test).
So the formula appears to be (0.0375*[Condition Damage]+31.875) per tick.
Thanks, Rabbit. I was seeing something very similar and thought I might be doing something wrong.