Trait bug? Deadly Strength

Trait bug? Deadly Strength

in Necromancer

Posted by: Salamander.2504

Salamander.2504

Death magic traits:
Corrupter’s fervor: Inflicting a condition on a foe grants stacking toughness and reduced incoming condition damage.
Deadly Strength: Gain power based on your toughness.

Corrupter’s fervor toughness stacks aren’t proccing Deadly Strength’s power bonus. Is this intended?

Trait bug? Deadly Strength

in Necromancer

Posted by: Tim.6450

Tim.6450

I’m pretty sure it is intended. The +% stat modifiers use base stats otherwhise we could have infinte health and power warriors.

EverythingOP

Trait bug? Deadly Strength

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

I’m pretty sure it is intended. The +% stat modifiers use base stats otherwhise we could have infinte health and power warriors.

This wouldn’t occur here. CF would increase your toughness up to a value, and then DS would increase it from there. But there wouldn’t be a loop, CF wouldn’t give more toughness based off that.

I’ll try to check though.

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Trait bug? Deadly Strength

in Necromancer

Posted by: Salamander.2504

Salamander.2504

I’m pretty sure it is intended. The +% stat modifiers use base stats otherwhise we could have infinte health and power warriors.

This wouldn’t occur here. CF would increase your toughness up to a value, and then DS would increase it from there. But there wouldn’t be a loop, CF wouldn’t give more toughness based off that.

I’ll try to check though.

Right, there wouldn’t be a loop. If DS worked off of CF, the maximum CF stacks would give you 21 additional power out of shroud, and 42 additional power in shroud. Nothing else would change.

Trait bug? Deadly Strength

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Posted by: baelydon.9604

baelydon.9604

I’m not even seeing an increase in power from DS on it’s own. Turn it on/off, summon minions/destroy all minion, nothing changes. The only power increase I get from <anything> in Death Magic at all comes from Flesh of the Master.

Does DS even stack with anything?

Trait bug? Deadly Strength

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Posted by: Kasper.9570

Kasper.9570

i decided to use minions power build with death magic, signet of spite and 4 minions to increase my toughness and power in turn.

i gain no boost in power and i lose 100 points in power when i enter DS.

even tho your meant to gain 7% power based on your toughness and 14% when in DS.

Seems deadly strength doesnt work and your better of without the minions.

Trait bug? Deadly Strength

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Posted by: Muchacho.2390

Muchacho.2390

i decided to use minions power build with death magic, signet of spite and 4 minions to increase my toughness and power in turn.

i gain no boost in power and i lose 100 points in power when i enter DS.

even tho your meant to gain 7% power based on your toughness and 14% when in DS.

Seems deadly strength doesnt work and your better of without the minions.

I am pretty sure that deadly strength works with base toughness and toughness gained from gear/amulets.

For corruptors frevor and the minion trait… not saying that they work with deadly strength but the hero panel is kinda buggy and often doesnt show stat changes correctly. So if it doesnt show in the hero panel doesnt mean it doesnt work.

Trait bug? Deadly Strength

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Signet of Spite doesn’t function while in Shroud so that’s kind of a big deal.

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