SoR
True calling for condition Necros (WvW)
SoR
The fact that AOE only hits 5 people adds a randomness to who is getting hit that really diminishes these cluster bomb style strategies I think.
Also, in order to prevent stacks from being removed so easily, I think the key would be to spam lots of other conditions as well as just bleeds, so some of the removals are getting stuff like blind or poison, instead of the bleeds, which you want to stay on.
I’ve done this before using blood is power, with 100% condition duration with three necro’s. It was most amusing. Also would be interesting to try with a few 100% fear duration necro’s
This actually sounds like quite a lot of fun, if you can find 3 other Necros on your server willing to WvW and co-ordinate with you. Definitely some creative thinking, nice work
I’m more of a fan of epidemic bombing a group trying to take on the grub or other similar creature. Since they’re both enemies and it’s more than likely maxed on all conditions the damage is rather spectacular
Replace other Necro’s with a tank-IP-condition Mesmer that can go in and drop 8-12 stacks of confusion on a few targets. Pick one, Epidemic, and proceed to giggle like a school-girl.
<The Undead Lords>
Since 1994 – undeadlords.net
The fact that AOE only hits 5 people adds a randomness to who is getting hit that really diminishes these cluster bomb style strategies I think.
Also, in order to prevent stacks from being removed so easily, I think the key would be to spam lots of other conditions as well as just bleeds, so some of the removals are getting stuff like blind or poison, instead of the bleeds, which you want to stay on.
The staff bleed is limited, but as long as you get that stack on one person Epidemic doesnt have a cap of people it spreads to.
Unfortunately you won’t be able to finish anyone, and at best you just made those 5 people run away, condition clear, or go die at the back of the zerg to get picked right back up. You would be much better served with 4 coordinated “kill shot” attacks on someone near the front, so you could DPS them down or stomp them.
Current state of conditions and downed state is always going to favor burst. Perhaps one day, conditions will carry over half duration/effectiveness into downed state so they are more attractive.
Compared to pretty much any other 4 class burst combo, this is not any more amazing and is easier to counter.
The fact that AOE only hits 5 people adds a randomness to who is getting hit that really diminishes these cluster bomb style strategies I think.
Also, in order to prevent stacks from being removed so easily, I think the key would be to spam lots of other conditions as well as just bleeds, so some of the removals are getting stuff like blind or poison, instead of the bleeds, which you want to stay on.
The staff bleed is limited, but as long as you get that stack on one person Epidemic doesnt have a cap of people it spreads to.
Bad information. Epidemic is capped at 5, along with every aoe in the game excluding siege.
EDIT: Historically it was un-capped, and that was back in the days when you could stand at 3000 range, pop the grub while the enemy team was doing him and down 30 people.