Tryin' Something New

Tryin' Something New

in Necromancer

Posted by: MonkeyButtFace.4862

MonkeyButtFace.4862

So, I accidentally played a match earlier in power gear and with a dagger/staff setup… But with condi traits. I forgot to switch them out, it happens.

And I found it was… Surprisingly interesting to play.

So I made something out of it.

It runs zerker amulet, dagger/warhorn and Staff. Fire and Air sigils for burst proccing

But for traits, I run 4/6/0/0/4.

Spite: Death’s Embrace + Chill of Death

Curses: Weakening Shroud + Terror + Path of Corruption

Soul Reaping: Unyielding Blast + Master of Terror.

I haven’t messed with it much, but the boon hate from Dark Path is amazing, and Terror still ticks for a good 500. I lose out on the 20% damage buff against low health targets and a little bit of raw power, but EH.

So, opinions? Suggestions?

Katinne Graveborn, TC Necromancer
RPer, PvPer, WvWer.

Tryin' Something New

in Necromancer

Posted by: Roe.3679

Roe.3679

I did the same thing once and stumbled onto the same thing. It was weirdly not bad.

I ended up running a 2/6/0/0/6 build with corrupt boon, well of corruption and spectral armor, zerk amulet and dagger/staff. Obviously I took path of corruption and the rest were just power traits.

Before shoutbows and medi guards took more of the meta over, it was very strong against eles and engineers, and pretty much any boon heavy class. I still run it when it seems to make sense depending on the enemy comp, but that build will die with the new trait set up. Otherwise it is a very fun playstyle and you can completely own some meta classes.

Tryin' Something New

in Necromancer

Posted by: Anchoku.8142

Anchoku.8142

It’s a legit build. Necromancer does not get a lot of condition damage without scepter compared to direct damage. Weakness, Terror, and boon hate, along with the minors, work almost the same whether condi or power.