Two Trait Change Ideas

Two Trait Change Ideas

in Necromancer

Posted by: meow one twenty.4376

meow one twenty.4376

Terror – now takes off two stacks of Stability.

Unholy Fervor – Axe skills do 1% more damage for every stack of Vulnerability on the target. (replaces flat 10% to Vulnerable foes).

I think both of those are reasonable. Terror becomes useful against the stability heavy meta. Axe damage wouldn’t change much for PvP, but becomes useful in PvE.

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Two Trait Change Ideas

in Necromancer

Posted by: nekretaal.6485

nekretaal.6485

I had a similar idea, with fear still “hitting” enemies even if they have stability but doing nothing (so you still get the terror damage) and removing a stability stack each tick.

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Two Trait Change Ideas

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

The first doesn’t really solve any problems with the trait, the second is a good idea though.

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Two Trait Change Ideas

in Necromancer

Posted by: Bluewizard.2694

Bluewizard.2694

Terror – now takes off two stacks of Stability.

Don’t really agree with this change. Would transform Terror more into boons stripping condition, which would make an off hand weapon as Focus even less needful. Doesn’t mean off course terror needs some changes, but personally don’t really likes this one.

Unholy Fervor – Axe skills do 1% more damage for every stack of Vulnerability on the target. (replaces flat 10% to Vulnerable foes).

I agree with this trait change. Proposed something similar in this topic.