Two Trait Change Ideas
I had a similar idea, with fear still “hitting” enemies even if they have stability but doing nothing (so you still get the terror damage) and removing a stability stack each tick.
The first doesn’t really solve any problems with the trait, the second is a good idea though.
Terror – now takes off two stacks of Stability.
Don’t really agree with this change. Would transform Terror more into boons stripping condition, which would make an off hand weapon as Focus even less needful. Doesn’t mean off course terror needs some changes, but personally don’t really likes this one.
Unholy Fervor – Axe skills do 1% more damage for every stack of Vulnerability on the target. (replaces flat 10% to Vulnerable foes).
I agree with this trait change. Proposed something similar in this topic.