Two different conditionmancer builds

Two different conditionmancer builds

in Necromancer

Posted by: Rodyan.9241

Rodyan.9241

First of all, this is not a “Necro is worhless, boo..” thread.

I’m playin as a conditionmancer and i’m pretty happy about it, but still i thought i could use some advice.

Build 1: http://www.guildhead.com/skill-calc#mmVczm0M0mwFrMmwFrMxx9MaoabMkqM8kiT7kiO7kiT707kiT707kGW70V

Actually i was really content about this build but then i start thinking about Close to Death trait, spite no.12. My build is all about conditions and my bleeds are not affected from this trait. So i decided to make an alternative build (last patch is encouraged me also : Soul Reaping Fix)

Build 2: http://www.guildhead.com/skill-calc#mmVczm0M0mwFrMmwFrMax9MxoMkqMoq8kiT7kiO7kiT707kiT707kuB70m7kGW

This is my second build. It’s about using DS more frequently but i found i don’t want to switch to DS that much, i’m fine with using DS as a panic button. So i’m in between those two builds.

Can use any serious advice, so please discuss. Thank you.

Two different conditionmancer builds

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Posted by: Savan.8495

Savan.8495

Firstly I would like to commend you on not making another Necros suck post… I see far to many of those lately

Ok now onto your builds

Build 1: This is an example of one of the many cookie cutter condition builds out there. Couple of things I dislike about it, firstly as you so rightly pointed out the close to death trait currently does not apply to conditionmancer. Secondly the passive benefits from the spite tree past 20 points are not ideal. 100 extra power is rather negligable. Generally I would put 20 points in spite no more no less, this provides an extra bleed tick over 10 points while grabbing the useful traits.

As a result many people adopt a 20/30/20/0/0 build – see one of my previous posts for reasons/gear etc.

Now onto your build 2:

The issue I have with putting so many points in soul reaping is that as a cookie cutter conditonmancer spec (assuming PVE/WvW) you would generally stack condition damage through Rabid gear supplemented with rune of undead, carrion/rampagers accessories

This gear does not have much power on it. Therefore from the perspective of the conditionmancer we are only interested in DS for stacking might to buff our conditions. I fail to see the benefit in putting more the 10-20 points in soul reaping unless of course you want to be capable of shroud stomping in wvw.

From my own experience vital presence is not needed to achieve effective might stacking.

The normal rotation for stacking might with a conditionmancer spec is

Rotation: Scepter 2, dagger 5, BiP, dagger 4, dagger 3, epidemic, swap weapons, staff 2, staff 3, staff 4, enter Deathshroud, 3xdeathshoud 1 (align mobs/players), deathsroud 4, exit deathsroud, 1xstaff auto attack, staff 2, Swap weapons – REPEAT

On this basis I would adopt the following spec:

http://gw2skills.net/editor/?fQAQNArYWjMaN7pbub8bKCJFP7aQFef0DiZskRVYdA

This way you gain some benefits from spite (duration/ vulnerability stacking), benefits from curses (rapid epidemic, damage etc), benfits from death magic (might duration, powerful marks – can be supplemented with pet talents) and finally the ability to stack might through DS through soul reaping

Please note this is a pve/wvw spec -see one of my previous posts for gear etc

(edited by Savan.8495)

Two different conditionmancer builds

in Necromancer

Posted by: Savan.8495

Savan.8495

Some people have suggested stacking might duration through runes of fire, strength, hoelbrak and replacing sigil of corruption on staff with of the battle.

I have raised this question in previous posts – however there is still no community consensus on whather this gear setup is better for the build/rotation I provided

Forgot to mention, the first utility slot is subjective,

I personally avoid corrosive poisen cloud because of the weakness debuff (assuming the unlikely scenario that all my abilities are on cooldown that would allow me to transfer it off) – weakness will hamper your dps

Viable alternetaives are bone minions, corrupt boon, spectral skills and plague signet

(edited by Savan.8495)

Two different conditionmancer builds

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Posted by: Cempa.3645

Cempa.3645

http://intothemists.com/calc/?build=;044Z;1kHFG0G4sJkJ0;9;4TT9;036B18A1;6SNH6;2NV05NV051ce

Some one posted the above link last week -think it was the highest ranked tournament player named Powerr. Take a look at it though for solo play I don’t use any signets.

Two different conditionmancer builds

in Necromancer

Posted by: RockonHarder.7235

RockonHarder.7235

http://intothemists.com/calc/?build=;044Z;1kHFG0G4sJkJ0;9;4TT9;036B18A1;6SNH6;2NV05NV051ce

Some one posted the above link last week -think it was the highest ranked tournament player named Powerr. Take a look at it though for solo play I don’t use any signets.

Maybe i missed it but i was wondering if anyone could tell what his armour stats were on this build. i only see the runes.

Deathmonger esq lvl 80 necro
DB forever!!