Unblockable sharing
Your first and third suggestion are broken, because they would grant too much uptime of the unblockable effect. This would mean the enemy isn’t able to block a single attack the whole time and so negates blocking at all.
Nothing can save you! is the better suggestion, there is already a discussion about this. Actually, I got the feeling reaper shouts have the theme to demoralize your enemy. So it isn’t logical that Nothing can save you! is granting an effect on the reaper making him unblockable. I think it would be better to give the foes struck by this shout a debuff, which will make the enemies blocks useless for the duration. This would fit your suggestion too, because the enemy has the debuff and this means all your allies will be unblockable for the duration. But just for the specific enemies which got hit by your shout.
It’s too bad our necromancer wells aren’t unblock able.
A warrior with Riposte (which blocks only one attack) can run around in a necromancer well forever and never get hit.
It’s too bad our necromancer wells aren’t unblock able.
A warrior with Riposte (which blocks only one attack) can run around in a necromancer well forever and never get hit.
Ummm, all wells are unblockable. Always have been.
Necromancer has an ungodly amount of unblockable and quasi unblockable (through boon removal to bypass Aegis) effects already. Wouldn’t mind us getting group unblockable, though I don’t think it fits on anything right now.
I definitely thinks NCSY should be a debuff on the enemy not a buff on the allies. It says “nothing can save you”, not “nothing can save you from me”.
Passive 100% uptime unblockable sharing would definitely be OP.
NCSY doing it (perhaps through Augury?) would be neato, but I really, really, really don’t want that shout to get nerfed. It’s so much fun right now.
Yes lets share everything in this game. How about warrior sharing their Stance. Sound amazing to me.
I’m going to go in the reverse direction. You see, giving allies buffs in any form like this would be uncharacteristic of us. how ever. How about this.
Give necromancer a debuff that makes foes incapable of blocking. Like on well of darkness.
I’m going to go in the reverse direction. You see, giving allies buffs in any form like this would be uncharacteristic of us. how ever. How about this.
Give necromancer a debuff that makes foes incapable of blocking. Like on well of darkness.
Already been suggested in the thread
I’m going to go in the reverse direction. You see, giving allies buffs in any form like this would be uncharacteristic of us. how ever. How about this.
Give necromancer a debuff that makes foes incapable of blocking. Like on well of darkness.
Already been suggested in the thread
fair enough. Still some well of darkness use would be nice.
I’m going to go in the reverse direction. You see, giving allies buffs in any form like this would be uncharacteristic of us. how ever. How about this.
Give necromancer a debuff that makes foes incapable of blocking. Like on well of darkness.
Already been suggested in the thread
fair enough. Still some well of darkness use would be nice.
Well of Darkness does need something else, for sure. This could thematically work out, actually, as it’s too dark for them to see attacks coming to properly block them.
Could pulse a 1 second debuff that prevents blocking from working.
I’m going to go in the reverse direction. You see, giving allies buffs in any form like this would be uncharacteristic of us. how ever. How about this.
Give necromancer a debuff that makes foes incapable of blocking. Like on well of darkness.
Already been suggested in the thread
fair enough. Still some well of darkness use would be nice.
Well of Darkness does need something else, for sure. This could thematically work out, actually, as it’s too dark for them to see attacks coming to properly block them.
Could pulse a 1 second debuff that prevents blocking from working.
thats what I was thinking. Give it some counter play to it so people could leave the field and prevent themselves from being destroyed. Also the chill on blind could make it harder to leave improving it further. But its still iffy even with that trait. I could see major use for something like that in a few areas of the game, like against Dulfy in the charr fractal, the Dredge champion before the main boss, Fire shaman.
I definitely thinks NCSY should be a debuff on the enemy not a buff on the allies. It says “nothing can save you”, not “nothing can save you from me”.
I agree.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
I’m going to go in the reverse direction. You see, giving allies buffs in any form like this would be uncharacteristic of us. how ever. How about this.
Give necromancer a debuff that makes foes incapable of blocking. Like on well of darkness.
Or make it a trait that causes this debuff on blind.
EDIT : Nvm forgot Nightfall for a second there, that might be too strong.
I agree as well with making NCSY a debuff instead of a self-buff.
On the other hand, I’d prefer Well of Darkness getting field destruction or block as someone suggested a week ago or so.