Underwater Blood Golem

Underwater Blood Golem

in Necromancer

Posted by: Pants Are Dangerous.2079

Pants Are Dangerous.2079

Why are blood golems are unsummoned underwater when necromancers can summon any other minion ?

I find myself avoid water when I have a blood golem summoned because the cooldown.

Underwater Blood Golem

in Necromancer

Posted by: Nights.7036

Nights.7036

because anet thoroughly tests things they implement and like making our lives easier

Underwater Blood Golem

in Necromancer

Posted by: Gryph.8237

Gryph.8237

Problem has existed for two years… Any problem/game mechanic issue that exists for two years in a game, is unlikely to be changed. Adapt and move on. If you fall in the water you should have something else teed up anyways.

Underwater Blood Golem

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Its not a bug, its because Flesh Golem has no swimming animations. He and Flesh Wurm both used to be able to go in water, where they would basically just… float around, it looked really bad (although hilarious). They obviously didn’t have time to finish it up so they disabled it.

But of Corpse – Watch us on YouTube
My PvP Minion Build

Underwater Blood Golem

in Necromancer

Posted by: Zaxares.5419

Zaxares.5419

It’s strange, considering that the Flesh Golem basically uses the Charr bodyrig. You’d think they could just use the same swimming animations from them. (It’d look a bit odd seeing a Flesh Golem dog-paddle, I’ll admit.)