Underwater and golem elite ._.
I am using the golem 9/10 times on land but every time I enter the water he just drowns..
Can’t we make some aquatic headgear or give him some lessons on how to swim? some floating devices?… I have no problem with not being able to use golems underwater but I can’t even cross a simple 2 or 3 seconds swim on the surface without him drowning and going on a one minute delay which puts me in a massive disadvantage in world vs world.
You’re a necromancer, and you want to not be at a disadvantage? Keep dreaming!
But in other news…I think all classes only get 1 elite underwater, I think more people would be annoyed if flesh golem was it.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
Really just annoying in WvW when you end up in the water all the time. I’d be perfectly happy if he re-summoned when i got out.
In all honesty what bothers me more is that the one elite we can bring underwater kills all minions, so minion masters get a double wammy of not only lacking the flesh golem but also having an elite that kills their minions.
S/I/F engineer Z/R/D guard
And like losing golem wasn’t enough the skill that comes replace it destroyes the rest of minions when used. hurray -_-