Unholy martyr

Unholy martyr

in Necromancer

Posted by: Lorelei.3918

Lorelei.3918

I brought back my old d/d 000266 soldier’s build this trait plus the new runes of the wurm made for a surprising buff to a build that was already pretty strong. In a 15v15 gvg with 2 guards in my party I had pretty much infinite life force. I only dropped DS to well bomb when driver called for it.

What I visually saw was a condi appearing on my bar and then immediately being wiped clean by some external condi clear. So when paired with vital persistence I just floated in DS 90% of the match.

The other thing I saw was it was usually just a trash condi, like vuln or cripple. Of course its hard to say what I’m picking up via trait and what I’m being hit with directly. I think this trait picks a condi off the top of the stack though, so usually you will only be taking a non damaging condi.

So with good party comp, this can be a great source of sustain. Works very good in zerg fights where there are lots of external condi clears.

Another thing, the reason this trait doesn’t pick up a condi right away is because it’s assumed you have 100% lf when you enter DS. So picking a condi right away would give you no life force and put a condi on you. Sounds counterproductive to me.

Unholy martyr

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Posted by: Bhawb.7408

Bhawb.7408

That isn’t a very good assumption to make though, because it will literally never be true except at the start of a fight in most content. It is a very big asumption (are you kidding me ANet? I can’t even spell words correctly… or get chat filtered) to make for fairly little benefit to you when it is true, and makes for a pretty weak trait overall.

Glad you found a way to make it work though, that’s pretty cool.

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Unholy martyr

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Posted by: Lorelei.3918

Lorelei.3918

Could you elaborate please? What isn’t true? Why is it little benefit? I understand that it’s usefulness is very situational. I think that its value as a trait goes up the more you stack vit.

Unholy martyr

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Posted by: Flumek.9043

Flumek.9043

Never thought of it, but thats a pretty good use for the blood grandmaster. It is a epic fail at the support role Anet designed it, but in zergs and gvg it may be the key to perma deathshroud.

Its my assumption, but it may work very well with the -condi duration if it gets reduced twice, 1st when aplied to your ally and then again when you pull it. 100% – 65% = 35% and then another 35% – 65% of 35 (22.75) = 12,25%
If its so its basicaly a free 5% LF every 3s.

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Posted by: Bhawb.7408

Bhawb.7408

Could you elaborate please? What isn’t true? Why is it little benefit? I understand that it’s usefulness is very situational. I think that its value as a trait goes up the more you stack vit.

It was in response to the trait not pulling right away.

The assumption that Necromancers will have full LF. It is very rare for that to happen except right as we enter a fight. This means that there is no real benefit for the trait to not pull immediately on entry (in the rare situation where you’d get a condi w/ no LF), and fairly detrimental to the trait because it takes so long to activate.

If you only are in for 3s, the addition of a pull is a 100% increase in effectiveness. 6s is 50%, 9s is 33%, etc. It is a very large boost to the trait’s effectiveness in most situations for it to pull immediately (and in your case it would change nothing since condis are removed so often anyway), while being of little detriment in the few exceptions.

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Unholy martyr

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Posted by: Dirame.8521

Dirame.8521

Would you guys find it more useful if it pulled a condition from 5 allies for each second of Life Transfer channel duration?

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Posted by: psygate.5632

psygate.5632

Would you guys find it more useful if it pulled a condition from 5 allies for each second of Life Transfer channel duration?

Yes. Better but still not grandmaster worthy.

Nostalgyus-Necromancer (Kodash)

Unholy martyr

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Posted by: Lorelei.3918

Lorelei.3918

No not without some way to actively remove condis while in DS. Otherwise you are going to get overloaded with conditions too fast.

Unholy martyr

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Posted by: Bhawb.7408

Bhawb.7408

No not without some way to actively remove condis while in DS. Otherwise you are going to get overloaded with conditions too fast.

It’d become a trait you could only use with things like Plague signet or Consume conditions. You’d have so many conditions on you you’d need a near full removal.

And god forbid you pull something like fear and chain fear yourself to death. Although I guess that’d be pretty funny.

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Unholy martyr

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

No not without some way to actively remove condis while in DS. Otherwise you are going to get overloaded with conditions too fast.

It’d become a trait you could only use with things like Plague signet or Consume conditions. You’d have so many conditions on you you’d need a near full removal.

And god forbid you pull something like fear and chain fear yourself to death. Although I guess that’d be pretty funny.

Reminds me of when I was helping a friend through the Battle of Claw Island personal story step and had equipped Plague Signet. It decided to pull immedietly after the dragon did its fear roar, so I went running for about 10 seconds or so. Got back just in time to repeat that scene perfectly -.-

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