Unlimited Trait Points (Not a Serious Thread)
That would be interesting… dhummfire condition builds with foot in the grave….
I would keep running my power necro as my main.
I have my condi necro as backup
80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)
Definitely hybrid, it would easily take the crown over going pure condi or power.
Not sure if an all-trait necro would be the best class, but it would certainly not be last.
Definitely hybrid, it would easily take the crown over going pure condi or power.
Not sure if an all-trait necro would be the best class, but it would certainly not be last.
would you run celestial gear?
I’m crafting ascended armor at the moment but can’t decide on stats. In a 30/30/30/30/30 build I can see celestial being BOSS for most specs (power/condi/tank/support)?
I think necro would actually be the most OP. In a 30 30 30 30 30 meta, all the vigor and leaps which other classes have access too become less valuable and the necromancer’s unique class abilities begin to really shine.
The build is a DS flashing condi-MM build and there are basically no traits which you want to take but can’t.
It goes like this:
V-IX-XI
II-IX-XI
III-X-XI
II-VII-XI
III-VIII-XI
Full rabid gear with runes of the undead (cheapest, most effective runes for condi specs IMO)
Scepter/Dagger with +condi damage and bleed on crit
The highlights are:
Dhuumfire/Terror (obviously)
33% scepter duration (a good but not overpowered trait, take this mostly to incur maximum QQ on forums about scepter auto-attack)
Stab, retal, fury when flashing DS
DS flashing 30% more often
Reduced recharge on DS skills
Plus the minion traits:
Steal health (combined with 20% bonus siphon)
30% extra damage
Poison on death (can switch for boon hate as needed, but the poison goes nicely with the condi spec)
reduced recharge and increased health
Basically a Condimancer with Stability that keeps hitting you when you finally do manage to disable it.
Thief would be pretty strong… Mesmer too.. Tbh, Warrior wouldn’t change that much, some more damage on burst, maybe a little bit of quickness, but apart from that, utilities and weapons wouod be the same
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
necro would be annoying as kitten
25k hp full zerk with siphons, wells, forever ds
Definitely hybrid, it would easily take the crown over going pure condi or power.
Not sure if an all-trait necro would be the best class, but it would certainly not be last.
would you run celestial gear?
I’m crafting ascended armor at the moment but can’t decide on stats. In a 30/30/30/30/30 build I can see celestial being BOSS for most specs (power/condi/tank/support)?
I probably wouldn’t, definitely not full celestial. Seeing how you get 300 vit/toughness/healing power anyway, along with some very useful defensive traits, I’d probably focus on more offensive prefixes for gear: Carrion, Berserker, Rampager…
If you’re considering celestial for ascended armor for a real build, I’d wait for the march patch, or whenever they plan to replace crit damage with ferocity.
Some dev commented on celestial maybe getting an overall stat buff, because it’s getting the biggest nerf with the crit damage change.