Hellooooo peoples. I’m looking for some advice in tweaking my build. It’s been working pretty well but there are a few things about it that bother me, so hopefully someone here has some ideas for it. ^^ Here’s the build as I currently have it:
It’s largely based around Parasitic Contagion and life stealing. I very much enjoy the play style of hybrid Necros and life stealing is my favorite thing to do; this trait brings both together nicely. ^^ It pains me to not have Curses at 30, but this is first and foremost a Vampiric build – 20 in Blood is a minimum and of course I need 30 in Spite for Parasitic Contagion. Oh well.
My primary concern is that this build has too much going on to be really effective. I lack any kind of toughness or vitality because too many stats are needed elsewhere, and don’t have much condition duration either. It gets by, but doesn’t seem optimal… healing is always more effective when paired with toughness. This build is very heavily centered around crits for more bleeds and siphoning, so I think it’s best to have my crit % very high with full Rampager gear as opposed to Nemesis’s hybrid build which aims for 50% crit and no more. For this build crit is damage and survivability.
The Sigils and Runes I’m not really sure about… the Leeching Sigil has a noticeable heal that I can use a lot and the Earth Sigil is doubly good for bleeds+heals. Is the Blood Sigil worth it? I think another Earth might be better. And the Runes… eh… I just have Vampirism and Scavenging because life steal stacking. They may not be the best and I really don’t know if they’re healing for any significant amount. The next-attack heal has a 25s cd, the same as Consume Conditions. :/ Maybe condition duration or toughness would be better here, to make the other heals more effective? If so, which ones should I go for?
The weapons I’m also conflicted with. Scepter+Dagger is always a solid condition combo. MH Dagger is obvious for siphoning and good damage, and a Focus goes well with it for burst damage, stacking vulnerability, and getting some regen – all from one ability. But due to my lack of toughness/vitality I often find myself not using the Dagger because being in melee is scary. :P I’ve been considering replacing it with an Axe since its second ability can trigger some siphons and it has an aoe ability that the Dagger lacks, it’s just really weak… though I could trait for it and replace Reaper’s Might I guess since I only really use Death Shroud for mitigation, cc, or burst aoe.
I don’t think a Staff would be good for this build since it’s more of a supporting weapon. Also Marks are boring and it’s slow – bad for single target, good for multi-target, but with all the bleeds I have with Epidemic I don’t need help there. The Warhorn… well, Locust Swarm means lots of siphoning I think (does it?), so that’s also an option, I just don’t like it as much as the Focus or OH Dagger because the Daze doesn’t seem that useful for PvE and Locust Swarm has a long cd (don’t think it’s worth it to trait for it); overall the weapon doesn’t do much damage at all.
As for utilities, they can be changed around as needed so they’re not as big of a deal. I usually keep Signet of the Locust just for getting around faster and switch it to a Well or something if needed. I also tried numerous times to use Signet of Vampirism, but it’s just sooooo bad. :‘( The passive healing is more like a flat damage reduction so your health is constantly going down, the effect is gone when you activate it (which you’ll certainly need to since your health is always dropping) at which point you’ll be struggling to stay alive. Plus the cd is long and it doesn’t do anything about conditions. Seems like SoV is better as a support heal, but we have Well of Blood for that. :/ Well, that’s getting off topic.
I’d appreciate any helpful advice/insights anyone has to give. ^^