Vampiric traits.. help/info needed
It should be healing.
The problem is that the heal and scaling of these Traits is so ridiculous low (1-20 HP on hit), that you probably would need tons of healing power to increase them just by a little bit.
That theses traits are bugged with the staff is known, nothing to do about that, all we can do is hope for a soon fix for all the problems of the Necromancer, and we are talking about a lot here.
ATM the power, animations and mechanics of the Necro are lackluster, and the only thing that keeps us Necro players playing is probably the Theme of the class, or, since it doesn’t even has that either, the hope that ANet will change him.
If i look at the 7 years old GW 1, and nearly want to rather play that, to actually play a themed Necro with cool spell effects, awesome minions and mechanics, then something is wrong.
Sorry for the “rant”, but i guess that answers your question too.
(edited by Asum.4960)
yeah kinda does, at least +healing as you say does effect it but we need to stack a ton of it -.- which sounds quite crap, actually it makes that whole line in the trait line pointless!
would like to see how much +healing is needed for every 1hp lol