Viability of a Hybrid Build
Kudos man. I really like this playstyle, and I’ve been trying to theorycraft a good hybrid build for some time now. Seems like we can achieve some pretty great combined DPS, but the cost is what worries me.
I’m assuming you armor is Rampager/Berserker or maybe Knight’s/Rabid.
This, like other builds, shows that the damage is viable, but I’m always concerned with whether a build is survivable.
After falling in love with the Profession and switching to a Necro main after playing a guardian for quite some time, I’m still learning how to play the class. I recognize the difference between wearing heavy and light armor, but I’m still used to hardly ever dying (once I’m familiar with mechanics) in dungeons – especially in Fractals – on my guardian.
I understand not traiting in the toughness and vitality lines for the typical hybrid, and not gearing for any vitality (since our base is the highest), but can you really get away with not gearing for any (or gearing for very little) toughness in PvE dungeons? For example (because of your screenshots), how do you do in terms of staying on your feet in Fractals? Is smart use of DS and dodging enough to keep you on your feet?
I’ve played the Juggermancer and Conditionmancer builds so far, and they’re both very survivable builds, but going from all of that to nothing with these hybrid builds makes me feel like I’ll have my party on constant res-watch… Hopefully that’s not the case.
(edited by destijl.3769)
Kudos man. I really like this playstyle, and I’ve been trying to theorycraft a good hybrid build for some time now. Seems like we can achieve some pretty great combined DPS, but the cost is what worries me.
I’m assuming you armor is Rampager/Berserker or maybe Knight’s/Rabid.
This, like other builds, shows that the damage is viable, but I’m always concerned with whether a build is survivable.
After falling in love with the Profession and switching to a Necro main after playing a guardian for quite some time, I’m still learning how to play the class. I recognize the difference between wearing heavy and light armor, but I’m still used to hardly ever dying (once I’m familiar with mechanics) in dungeons – especially in Fractals – on my guardian.
I understand not traiting in the toughness and vitality lines for the typical hybrid, and not gearing for any vitality (since our base is the highest), but can you really get away with not gearing for any (or gearing for very little) toughness in PvE dungeons? For example (because of your screenshots), how do you do in terms of staying on your feet in Fractals? Is smart use of DS and dodging enough to keep you on your feet?
I’ve played the Juggermancer and Conditionmancer builds so far, and they’re both very survivable builds, but going from all of that to nothing with these hybrid builds makes me feel like I’ll have my party on constant res-watch… Hopefully that’s not the case.
He’s using Nemesis Ultimate Hybrid Build and yes it’s a very viable build I’m using it myself and love it. The armor would be rampager’s. And yes it has decent survivability despite not having vitality and toughness if you watch his video nemesis runs level 36 fractals with this setup.
link to video/guide check it out if your interesting it’s extremely well done.
Around 41min is where he shows the fractals thingie
(edited by DeathenShada.6397)
Wow, so the build is actually viable in high level fractals. Like destijl, I have played conditionmancer, powermancer, juggermancer, abomination, you name it. I haven’t gotten too high in fractals I simply farm lvl 10, however, I’ve done it using glass and more durable builds and in the end your survivability definitely is equally dependent on the players skills and knowledge of fights and enemy animations etc. Deathenshada thanks for post the link to the build, I feel more than other classes that the Necromancer class doesn’t benefit as much by focusing on pure power or conditions, but combining the strengths between the two works rather well and it is a playstyle that offers much in variety.
The armor is rampagers, but Nemesis has a mix of knights and rampagers weapons, and for trinkets he’s using chrysocola stuff. Knights provides some toughness, and chrysocola some vitality.
I’m not sure what runes he’s using, but I’m using the condition damage/toughness runes for a little extra. I’m usually the last one alive in a guild run where we wipe.
Doing what I can for DB during EU primetime
Could you post your attributes in this setup?
I am surprised, and almost shocked to see that you can hit for 3-5k with feast of corruption using rampagers gear. Zerker gear I could see that, but rampagers?
I can see around 1200-1300 best case in a rabid build with feast, and they have to be slathered in conditions. If rampagers is making that big a difference, then I need to go get some and try it out again.
I would be curious what your buffs were and the mob debuffs were when you hit those numbers, as they are all very high on the sceptor skills
I think that people forget that while scepter is a “condition” weapon, it is actually very strong as a hybrid weapon because of its 3 skill, and the cripple/poison.
I am surprised, and almost shocked to see that you can hit for 3-5k with feast of corruption using rampagers gear. Zerker gear I could see that, but rampagers?
I can see around 1200-1300 best case in a rabid build with feast, and they have to be slathered in conditions. If rampagers is making that big a difference, then I need to go get some and try it out again.
I would be curious what your buffs were and the mob debuffs were when you hit those numbers, as they are all very high on the sceptor skills
Well I’m using berserker trinkets except back piece and I have 10 points in soul reaping line. 3-5k is totally dependent upon conditions on mob and if i have might or not. I can only assume it benefits from vulnerability as well. Either way, I really like the mix of smaller burst and dots… that I don’t feel so pigeon holed. I like to swap between using dagger and axe mainhand depending on fights as well.