Viability of the Terrormancer

Viability of the Terrormancer

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Posted by: auroth.6208

auroth.6208

Hey guys,

I’m getting back into sPvP after a long time off, and I was wondering of the viability of the Terrormancer build? It was my favorite build I enjoyed it immensely. Without going into too much detail, I typically ran a 30/20/0/0/20 build with a Dumbfire, Necromancer runes and Zerker amulet.

My question is if my build still works, and if not is Terrormancer itself still viable, and what other variants are there?

Viability of the Terrormancer

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

zerker amulet? shouldn’t that be rabid?

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Viability of the Terrormancer

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Posted by: auroth.6208

auroth.6208

I meant Rabid. My bad; Brain fart.

Viability of the Terrormancer

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Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

It is still okish but now engineer can do the condition bombing better. why would anyone turn down a better dumbfire in master level slot while the necromancer gets the worse version in grand-master still hurts my head…
recent balance update removed 1 bleed stack from MoB and weakening shroud got…weakened or rather demolished along with the previous nerfs to Grasping dead. so we lost some bleed burst sacking potential and weakness up-time but you could make up for it with double geomancy sigils. I recommend Lyssa runes for the stability unless you enjoy being tossed around for sport with hammers and engi’s CCs.

if you do Tpvp, running minion master instead of terrormancer is preferred but that doesnt mean you cant run terror effectively.

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

(edited by Oslaf Beinir.5842)

Viability of the Terrormancer

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Posted by: Umut.5471

Umut.5471

It is still okish but now engineer can do the condition bombing better. why would anyone turn down a better dumbfire in master level slot while the necromancer gets the worse version in grand-master still hurts my head…
recent balance update removed 1 bleed stack from MoB and weakening shroud got…weakened or rather demolished along with the previous nerfs to Grasping dead. so we lost some bleed burst sacking potential and weakness up-time but you could make up for it with double geomancy sigils. I recommend Lyssa runes for the stability unless you enjoy being tossed around for sport with hammers and engi’s CCs.

if you do Tpvp, running minion master instead of terrormancer is preferred but that doesnt mean you cant run terror effectively.

i agree, my main is necro and secondary is engi. engi has the better trait(with longer burning) in master line. you can deal perma burning with engi, plus many other condis and ccs. but fear is what defines a necro. you can apply conditions easily during fear. it’s a good counter against perma evade s/d thieves and hambows which engis suffer a lot more.

Viability of the Terrormancer

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Posted by: tattoohead.3217

tattoohead.3217

Terrormancer is still strong as hell, there have been some nerfs but overall the build was unedected. You lost a bleed stack from MoB but really it’s just one, weakening shroud was a bit but with your trait setup it’s a wash.

MMs have been seeing some love and a lot of necros play them in tPvP but that doesn’t make terrormancer any less effective.