Was "Transfusion" always this bad?
It’s always been only Life Transfer. It’s also a very strong trait, capable of healing allies for a very high amount.
The skill’s always been a modification of Life Transfer, not a general change to siphons. It’s still a pretty good AoE heal, even if you don’t invest in Healing Power.
It’s pretty obvious, and nobody’s impressed.
It’s the only thing in that line that has any “support” attatched.
The
Lol I stand corrected. After finally getting it to work, I’m realizing that I’m healing my allies way more on a single Life Transfer that I would have ever hoped for with just Life Siphon(s). Shame we heal allies more with this one abilities than we can with all our Life Siphons put together.
Yeah, Transfusion is actually a really nice allied heal, and it is on a skill that you tend to like to cast anyway.
Like others have said it’s a really nice heal with a 600 radius for 2-5K health, depending on healing power. The best part is that it pulses 9 times over 3 seconds and only heals allied targets with missing health, switching targeted players once their health is 100%. Very seldom do you ever “waste” a Transfusion heal in a group of allies while in combat. So it’s one, if not the most, efficient group heals in the game.
Also worth noting that with some of the changes we are getting, we will be seeing much higher healing power if you invest, as you get a free 300 from Blood Magic under 75% HP, and there should be more to gain from gear as well. Not 100% sure, but I am guessing Cleric builds will see at least 1600 healing power when under 75%, and we actually have some of the better healing ratios with the upcoming changes.