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Posted by: Gryph.8237

Gryph.8237

Ok, here is the rub. I love the necro, I started him, leveled him to 80, equipped him to give him 2 decent options (Full condition,toughness, percision build and the right equipment to do the juggomancer). I then leveled a thief to 80, equipped him with full exotic, and then a guardian to 80, and he is sitting in full exotic (and unfortunately the only precursor for legendary). So why is that important, I still keep coming back to this damn class. I want the necro to shine, I want people to see it coming and go, damn, they have a necro on their side, but it is not there yet. I also understand why the majority of the community is aligned on what the necro is missing and where it could need improvement.

There are several necros here on the boards and in game that know this class in and out. I propose that you allow us to get together to take an honest look at this class to improve and tweak it. Of course you will have final say, but there are some serious problems that need to be addressed and I am worried that necro is one of the last classes considered. I feel like I am the bxastard child sitting at the end of the kings table, where clearly the king is a Mesmer, married to a female thief, with a warrior and a guardian mistress. The kids are an elementalist, followed by twins, a ranger and engineer. The necro is the B kid sitting in the back, with a dunce hat.

Hire us for free. allow us to set up a necro council, and actually work on these problems that seem to plague our class.

(edited by Gryph.8237)

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Posted by: Gryph.8237

Gryph.8237

Of course, that would mean you would have to communicate with us, to tell us where you think the necro is working and where it clearly is not. Probably the biggest catch of it all.

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Posted by: XiL.4318

XiL.4318

This never works out.

Also Necro is not a current priority because no one at Anet can justify them as a priority to the people who decide where to spend resources, and in what priority. The majority of issues Necro players have revolve around Minions. And that is only really in PvP. In PvE even the loopy AI isn’t much of an issue because Necro is so overpowered in most content.

The PvP balance aspects are the only real concern and that concern is not shared by very much of a player base currently. PvP is still being developed. Without rankings and custom tourny, the populations just aren’t high enough to warrant high priority to minor balance issues.

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Posted by: Thresher.3049

Thresher.3049

In my opinion the community has already given as much data, documented testing, feedback that is well above and beyond what is needed to make reasonable changes to the career for it to be unique, enjoyable and competitive.

If they can’t understand at this point… well, there’s really not much more you can do.

Think to some extent with all the special events* happening a lot of manpower gets tied up in those things instead of career adjustments, either that or the career fix-it team is comparatively small and just chewing through a backlog of things to do for everyone.

*Completely wasted on me, don’t bother with any of them and spend 95% of my time in wvw… cept that one time I ate a lot of candy corn and ran around vomiting on people for 30min for a monthly task completion.

Pinot Noir (Necromancer) Pinot Blanc (Warrior)
KnT Blackgate

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Posted by: draugris.9872

draugris.9872

Good Feedback is already in the Forums regarding Bugs oder Tweaks which could improve the class or visibility of things. If Anet would be interested in getting stuff fixed for the Necro they already have the information. Well but it seems that they aren´t, so do yourself a favor and don´t waste your time.

Mondsucht [MS] – Kodash

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Posted by: Sheobix.8796

Sheobix.8796

Have you heard of expiremental teleportation guns? they are the finniest things to use with your necro. people will wonder how you did something like a mesmer and you might just kitten off the mesmer king.