What gear for Condition Necromancer?
why the power?
being a glass cannon is very bad in gw2 for any class, go for a set like TA1 or Arch3. in jewels you will have to stick it out with a power/prec/cond
The closest to your description is “Rampager’s”, which is actually Prec/Power/ConD and has less ConD since the Precision is the primary stat on it.
I am really liking the “Carrion” set for armor, which is ConD/Power/Vit on armor, with “Rampager’s” trinkets, as that still gives me ~30% crit.
Power / Vitality / Cond – ftw
Power has its place for us. However, precision is virtually useless for necromancers, because our attacks are not only low damage but we attack very slow. Prec is better for fast attacks.
Your hit points in Death Shroud scale with your vitality.
“precision is virtually useless for necromancer” Really? Are you just referring to condition spec or are you saying this as a blanket statement across all of our traits/spells/skills?
I am a condition spec necro with high precision. I stack precision to proc my passives/sigil not for the damage =)
The only on-crit we get is a one-second bleed. In order for that to to even tic more than once you would need +100% duration bonus.
@jaha
“precision is virtually useless for necromancers”
I use barbed precision and superior sigils of earth (60% chance on crit to add kitten bleed), so on crits, my auto attacks can do up three bleeds with the sceptre, and my S2 attack can add up to 5 bleeds
let’s think about how many bleeds that is worth if we assune that the necro is the luckiest man on earth:
5 enemies, use the S2 skill, it crits.
every enemy now has 5 stacks of bleed on them
use epideic (by this point the barbed precision bleed has fallen off)
target has four bleeds on it, surrounding emnemies have EIGHT. in total, that is 36 bleeds (with 5 that ran their duration, so a total of 41)
what if it didn’t crit?
that is an enemy with three bleeds surrounded by four with six, so 27 total
41 total bleeds vs 27 total bleeds spread over 5 enemies.
from only using the S2 attack and epidemic
(of course, that’s only showing the maximum and minimum bleeds, since barbed precision and SSoE’s aren’t a 100% proc, the actual total bleed amount can be anywhere between those two numbers)
How exactly does power help a condition damage build?
How exactly does power help a condition damage build?
It doesnt help any more than raising that first hit, but since anything with cond on it also has power, might as well use it.
also a good reason to go 15 into spite
I am a condition spec necro with high precision. I stack precision to proc my passives/sigil not for the damage =)
^ that, you would want to go into curses anyways for the added condition damage.
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While we’re on the subject what about the weakness proc in tier 3 curses? Does that last long enough to weigh in the favor of precision? Chance is pretty low, think I’ll check it out in the mists…
(edited by climhazzard.5897)
While we’re on the subject what about the weakness proc in tier 3 curses? Does that last long enough to weigh in the favor of precision? Chance is pretty low, think I’ll check it out in the mists…
Not really any point, since if you’re running Sceptre you want to be running Dagger off-hand and Dagger off-hand has an AoE Bleed/Weaken. It’s called Enfeebling Blood. You can also get AoE weakness out of Staff 3 (Chillblains) and any blast finisher – for example, Staff 4 (Putrid Mark), so go ahead and grab something like Lingering Curse.
How exactly does power help a condition damage build?
It doesnt help any more than raising that first hit, but since anything with cond on it also has power, might as well use it.
also a good reason to go 15 into spite
Wait you mean power doesn’t add damage to the bleeds????
I gotta change my build O_O (At least traits)
How does the Life Force Pool scale with Vitality/Max HP???
I wanna know how efficient it is =.=
@all who disagree about precision
Even if you land a crits better, there’s still a fair chance that the crit doesn’t even add bleeds. You can still land those extra bleeds without all that precision. Sacrificing a huge boost in survivability for a minor increase in landing extra bleeds basically screams, “I will sacrifice everything possible to maximize my dps.”
What it comes down to is +33% hps and DS boost VS +33% chance to crit. Why sacrifice 33% hps in and out of DS just for the chance to land crits 33% better? Those crits don’t even promise you extra stacks of bleed and only slightly increase our direct damage because it’s too low to matter.
Precision is still better than power. If there was prec / vit / cond gear, I’d be getting it. Additionally, I’m not saying, “Don’t invest in the precision traits.” In fact, you should be maxed in that tree. It’s precision on gear that does not match up to vitality.
Precision/Toughness/Condition Damage without a doubt, assuming you run Sigils of Earth. However, because that is hard to come by in PVE, just go for Carrion gear until you can start acquiring exotic dungeon gear with the aforementioned stats.
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Power / Vitality / Cond > Prec / Toughness/ Cond
Vitality is the most important stat for necromancers because DS scales from it. All conditions ignore toughness making it that much more useless in many situations. For precision, see my last post.
Condition Necromancer Stat Priority:
Vitality > Cond Dmg > Toughness > Cond Duration > Prec > Power > Crit Dmg > Healing