What id like to see from the necromancer
I play a D/D necro vampire (I know not compatable, but it suits me) and as such I would love to see the life siphon get a boost. Putting a minor poison on the dagger chain attack wouldn’t hurt either. As I never use minions (AI is usually bad to terrible in these games), even once fixed your changes wouldn’t apply to me, but I’m sure many would find them quite valuable. Your DS changes sound interesting, but honestly I would settle for just seeing my actual hit point pool while using it. Most of the other skills/utilities we may see eventually, but until they fix the core mechanics I can’t see them adding much here.
I would like to see condition durations and stacks on our skills/utilities swapped.
Example:
Scepter applies 1 stack of bleed for 4 sec. I would like to see that changed to 4stacks of bleed for 1 sec.