Ok, all this must have been said but just to underline:
kitten, I am trying my best to play, to try different approaches.
Resigned the staff for 2x dagger. In WvWvW now I can do nothing at all. My frustration was (and is I believe) at it’s peak so I’ll stop here.
In SPvP all i great, kitten I can do ~5k with 2# axe attack, cripple, chill, immobilise and all with my MM build.
However:
All other classes can do EVERYTHING better than me. More dmg, more sustained dmg, longer fear, longer chill, longer daze.
When I go down I am still dangerous (Death’s Embrace) plus minions. Great, but this is not doing me any good because classes which roll me can stomp me as they please:
guardian (hate it, because it just don’t have weak spots, as in any other MMO I believe – this holy, beautiful , righteous warrior must be really digged by everyone…) – when he downs me, next he just turn his stability on and it’s bye-bye for me. Of course, when I down him and go for my kill he CAN disrupt me, but not other way around (not always my Shadow Fiend is alive but when he is, it’s hard kitten hell to coordinate stomp with Haunt). Minion skills should be available while downed. To sum it up – Guardian just use one button while yawning, I must play with mathematical precision.
Next, my favorite – thief. I don’t have AOE, kitten it. I choose my skills deliberately, I know he can kick my butt. But still he is vurneable and can be killed when I am downed. But of course noooo He just make himself invisible and bye-bye for me or just use some skill thanks to which they stomp in fraction of second.
Even camera is against my last chance of survival – it’s so close that it’s a miracle if I can select proper target for my Fear, especially against mesmer. Sometimes when I go down Fear skill is on recharge even when I didn’t use it for some time.
It’s horrible. Few minutes ago I immobilised elementalist on nice flat terrain. It was a moment for my golem to shine. Of course, he got himself stuck one meter away and charge did nothing, and ele just put invurneability on himself, healed two times for about half his health, turned into invurneable mist and fly away.
Then came heartseeker for 15k dmg and I didn’t even saw the thief.
I don’t say that it happens all the time, there are just moments when I fight with all I’ve got and other classes can negate my efforts too easily. When I am down fighting guardian and he just come to me smiling and execute me without sweat it just seems so kittening unfair.
I don’t remember when I last saw Bone Fiend hitting with Rigor Mortis.
I try and try and try to change stategies, adjust skills, use minions more efficiently but most of the time it’s not because opponents require more skills but their skills are just working too good against me or my skills are broken and must be used with too much extra care. No fire and forged. I watch my golem, which is hard in the middle of battle, try to position him right and he randomly start chasing someone or don’t want to move at all.
I believe that there should NOT be skills which give great advantage after pushing one button. Stability is very powerful, it must be adjusted. Stealth could work similar to necro’s Life Pool – it build up as you do something (not fight for example) and can be spend not when you please (it also is unfair when I start match with zero life pool).
So what that I have >25k health and full toughness possible, I just keep seeing damage done to me with values of 2k,4k,5k,11k,15k all the time.
As i said, it all probably was said before but I needed to release some steam.
Cheers for ppl who still stick with necros!