When can we expect bug resolutions for this class?
My guess is they’ve been busy working on the Halloween event. There haven’t been any fixes in a while for anyone
I’d say that’s an issue in itself. If they only have development staff large enough to handle a holiday event, that’s quite odd.
The problem is communication. All we are left with is the ability to speculate.
(edited by Jawapima.6978)
My guess is they’ve been busy working on the Halloween event. There haven’t been any fixes in a while for anyone
I’d have said the same thing, but this update fixed numerous bugs throughout the game as well as added content. Unfortunately, all the bug fixes were for dungeons, DEs, and other classes. The bugs necros are facing aren’t just reduced range of skills or a delay on an ability. It’s completely broken mechanics that define the necro: stupid & unimpressive minions, a 1-note Deathshroud, and wells that heal enemies just to name a few. Pretty sure these are more important than say….warrior banners.
[TTBH] [HATE], Yak’s Bend(NA)
Not soon. In this patch Necro elites Plague and Lich Form got their descriptions changed such a way that they state changing forms will kill minions, a bug that has been reported multiple times was swept under the rug by ANet calling it a feature.
Doesn’t sound all that elite…if I were an MM killing all my minions wold seem like a step backward. Oh! I guess that means I’m forced to take the elite minion. Nevermind…problem solved……….
[TTBH] [HATE], Yak’s Bend(NA)
Not soon. In this patch Necro elites Plague and Lich Form got their descriptions changed such a way that they state changing forms will kill minions, a bug that has been reported multiple times was swept under the rug by ANet calling it a feature.
That is complete bullkitten. This alone basically means that:
1.You can no longer MM in PvP due to moa form from this day onward
2. Minion master is no longer viable underwater as they will not fix transformations killing your minions. IF YOU MINION MASTER, YOU DON’T HAVE AN ELITE UNDERWATER BASICALLY.
Minion masters are kittened beyond belief now. WHO THE kitten THOUGHT THIS WAS A GOOD IDEA.
S/I/F engineer Z/R/D guard
I hope someone from ArenaNet comes here and say things like they did in Ranger’s forum: https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-update/first#post513272
I think we all don’t need to get the exact changes they are working on, but at least we need to know if they are working on fixes and changing weapons/utilities just like Jon Peters said there. Is that hard?
Not soon. In this patch Necro elites Plague and Lich Form got their descriptions changed such a way that they state changing forms will kill minions, a bug that has been reported multiple times was swept under the rug by ANet calling it a feature.
Wow, that’s just amazingly, amazingly bad. Can’t fix the problem with the abilities? Just change the way they work so that the broken implementation is the “correct” one.
Heck, why not just stick the following on all the tool tips “Disclaimer: this skill is not guaranteed to work as advertised” there, I’ve “fixed” every skill bug in the game.
At least they were quick about fixing Spectral Walk! Back to horrible mobility with Warhorn 5.
Nuhj, if you take the Banshee’s Wail trait in the Curses line, combined with Spectral Walk necros can get 100% swiftness uptime. Pretty fun in WvW for getting around. That exploit was awesome, though, I agree.
they’re obviously waiting for us to master DS, it seems that it takes a significant amount of time
Power build is now viable! When you almost instantly (I say almost caus l2deathshroud BRO) die, our downed state was buffed! I’m reworking my necro to die as much as possible and do more damage (50%dmg while downed) then when I’m up!
Should have added in tPvP. At least our Ranger bretheren and fellow Guardian overlords can wallow in the filth our locusts leave behind.