Who is going to take Life from Death?

Who is going to take Life from Death?

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Posted by: flow.6043

flow.6043

Life from Death: When you exit shroud you heal and partially revive allies around you.

As revealed in the latest Ready Up, this trait will revive allies for about 5-7%.
We can also assume (since they didn’t mention anything specific about its healing) that the amount it heals for is the same as seen in the first core spec preview: 522 hp

My question: what build would take this trait over Vampiric Presense?

If you want to go full-on rezzomancer you’ll definitely take Ritual of Life.
You could pair that with Transfusion, which I’m sure will be a very popular PvP trait regardless.
Or maybe you take Ritual of Life with Vampiric Rituals instead of Transfusion so you can rez people with protection and getting healed not just by Well of Blood itself but also by its siphons.

Anyway, with either of those combos, Vampiric Presense seems to be a better choice than Life from Death!

We know Vampiric Presense will have the values of the current vampiric trait, so somewhere around 35 hp/hit.
When you look at an average fight a necro will spend his time 50/50 in and out of Shroud, so Life from Death will trigger about every 20 seconds. That means you only need to deal 15 hits in those 20 seconds to get more healing with Vampiric Presense than Life from Death. And that is nothing! 3 aoe skills in a team fight, done. Or a single well could do more hits against three targets.
So not only will VP provide more healing for you and your allies, but it will also buff everyone’s damage. Additionally, one part of LfD only works when your allies are in downed state. But this isn’t really an upside exclusive to LfD because VP affects downed allies as well, in fact it actually makes it possible for allies to heal themselves when down, especially in range of Last Rites.

SOLUTION:

Either

1. buff the healing of Life from Death by a massive amount, like 2-3k.

Or

2. merge it with Transfusion and switch Vampiric Presense with Vampiric Rituals.

This way your three rez-options would be:
Ritual of Life – Vampiric Rituals – Transfusion.
So even if you don’t have a well on your bar there will still be synergy between all three traits when reviving allies.

Also, as has been pointed out here there is currently no real “solo” trait in the grandmaster tier, but if Vamp Rituals and Presense were switched you could trait
Blood Bond – Banshee’s Wail – Vampiric Presense.
And as a new master trait there could be something that synergizes with Unholy Martyr, which so far would only ever be taken with Shrouded Removal and Vital Persistance, both traits in differnt specializations.

Thoughts?

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Posted by: Zalavaaris.5329

Zalavaaris.5329

Well if they buff the healing by 2-3k then every 8 seconds or something you can grt a short cd heal from flashing in and out of DS. Can’t say I’d complain lol

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Posted by: Rym.1469

Rym.1469

I think it’s some option if you’re already traited with Speed of Shadows.

But if it still heals for such small amounts…not to mention that rezz % will be hard to notice with magnifying glass. And probably have some amazing range, like 300.

Judging by the fact that there are streamers showing off tomorrow’s build today, I believe only changes can now happen post-patch.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: flow.6043

flow.6043

Even with Speed of Shadows, no one is going to give up their entire class mechanic for 2-3k healing every 7 sec.
Besides, Speed of Shadows is never taken to trigger on-DS traits more often, but in builds that are very Shroud centered and want to have their real hp exposed for a shorter time.
So my 20 sec estimate is actually rather optimistic.

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Posted by: Wondrouswall.7169

Wondrouswall.7169

I agree with option #2 and everything that was stated.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Rym.1469

Rym.1469

Actually 2-3k healing would be pretty neat if we could reach these numbers without going full Cleric.

Ranger has similar “amazing” trait, healing under 2k on 20s ICD on pet F2 use.

Devs are too afraid of giving us healing. Elementalist, however…

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: flow.6043

flow.6043

I agree with option #2 and everything that was stated.

If Life from Death isn’t buffed to be a viable alternative to the other master traits, it would seem rather conventient to have it merged with a trait that does the very same thing (heal and rez) only in a much more potent way.

Come to think of it though, in regards to switching Vampiric Presense with Rituals, I think it might be more valuable to have both of them in the same tier. So maybe it would be better to have Banshee’s Wail switch with Vampiric Rituals, for this setup:

  • master: Vampiric Rituals – Vampiric Presense – X
  • gm: Transfusion+LfD – Banshee’s Wail – Unholy Martyr

This way you could take Rituals if you are already using wells or want to be a stronger rezzer. Or instead, Vampiric Presence for a form of support that is less dependent on wells.

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Posted by: CratZ.6270

CratZ.6270

problem is, necro is gonna be focused down first so its unlikely you are gonna be the one doing any ressing

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Posted by: Dadnir.5038

Dadnir.5038

Personnaly, I’ll rather take the WarHorn trait than these 2 traits.

Vampiric presence is rather weak and Life from Death is not better. I could see myself use the both of them for few situations (Note that the revive thing won’t be the reason I would take it since I prefer to assume that my teammate won’t need it and it would be a waste).

No core profession should be balanced around an optional elite specialization.

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Posted by: Bhawb.7408

Bhawb.7408

Do we have the numbers on how much actual healing it does? Hard to compare without that. Also, MM builds won’t take the Vampiric, since it almost guaranteed won’t work on minions, while Life from Death will.

But of Corpse – Watch us on YouTube
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Posted by: Dadnir.5038

Dadnir.5038

Do we have the numbers on how much actual healing it does?

This is basically the same value as deathly invigoration with the reviving %age as bonus.

No core profession should be balanced around an optional elite specialization.

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Posted by: flow.6043

flow.6043

Personnaly, I’ll rather take the WarHorn trait than these 2 traits.

Vampiric presence is rather weak…

I think you’re underestimating Vampiric Presence.
Also, of course Banshee’s Wail will still be a popular trait, but that’s not the point.
Traiting for a better warhorn simply means that you choose to buff yourself rather than your allies. But when you compare Life from Death to Vampiric Presence: they are both support traits, but VP is better in everything way.

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Posted by: Roe.3679

Roe.3679

I won’t be taking them at all unless somehow this comes up as being an amazing set of traits. I’m fairly certain these values will be affected by poison, so I some think this will really be a game changer unless you can really coordinate rezzing.

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Posted by: flow.6043

flow.6043

MM builds won’t take the Vampiric, since it almost guaranteed won’t work on minions, while Life from Death will.

Are you sure?
Do you mean it won’t work in general or just prioritize players over npcs if there’s an aoe limit?

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Posted by: Dadnir.5038

Dadnir.5038

Vampiric presence is really close to 0% dps increase and as a sustain tool vampiric/vampiric precision/bloodthirst alltogether weren’t even barely enough to have some meaning as sustain tools. That’s what I mean by rather weak.

But yes, when you confront this weak sustain trait to the weak burst heal trait, the weak sustain trait that scale with the number of opponent hiten win. But in the end, wether you take each of them wil depend on the situation.
For example : if you knock a door in WvW with some AR raining on you and your teammate, you’d most likely better use the weak burst heal trait.

No core profession should be balanced around an optional elite specialization.

(edited by Dadnir.5038)

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Posted by: flow.6043

flow.6043

For example : if you knock a door in WvW with some AR raining on you and your teammate, you’d most likely better use the weak burst heal trait.

Only because leeching doesn’t work on doors.
Also, if Vampiric Presence can’t help your zerg in that situation, neither will an aoe 500 hp on 5 allies.

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Posted by: Cecilia.5179

Cecilia.5179

I’d actually like to see life from death self heal and be merged with unholy sanctuary. One of the biggest inconveniences on a necro is popping death shroud just before dying, but not being able to save yourself because your health is too low to pull of a heal.

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Posted by: Bhawb.7408

Bhawb.7408

Are you sure?
Do you mean it won’t work in general or just prioritize players over npcs if there’s an aoe limit?

Do I actually? No, just guessing based on ANet’s logic. A real guess would be if Spotter (and others) work then it should.

But of Corpse – Watch us on YouTube
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Posted by: Anchoku.8142

Anchoku.8142

I plan on trying death to life just to see how it has improved. The best group heal from today’s Necro is Transfusion, which beats WoB and SoU for usability and health recovery in real play. D2L bay be improved enough to also work well.

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Posted by: Bhawb.7408

Bhawb.7408

Okay Drarnor and I tested it, Spotter works with minions, so VP probably will.

But of Corpse – Watch us on YouTube
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Posted by: Lordrosicky.5813

Lordrosicky.5813

This trait is so obviously underpowered. The heal shoild be 2k at least

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: ZeroStrifeX.2183

ZeroStrifeX.2183

Life from Death: Heal and partially revive allies when you exit shroud.
- revive percent = 5%

Question: does the “revive” here refer to reviving down state player? or is it defeated state player? :X

Thanks for the answer in advance!

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Posted by: Durnik Dk.6301

Durnik Dk.6301

Life from Death scales nicely with healing power. It heals for ~2k with ~1k healing power. But healing power isn’t really the most wanted stat on necro :p (at the moment)

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Posted by: Balekai.6083

Balekai.6083

Life from Death scales nicely with healing power. It heals for ~2k with ~1k healing power. But healing power isn’t really the most wanted stat on necro :p (at the moment)

I’m liking it. My PvE sustain set is pulling 2K heals on Signet of Locust per hit, 320ish regen from Unholy Sanctuary/Regeneration, 830 healing from Signet of Vampirism stacks (SoV/Blood Bond), 476-500 health from SoV passive, 1K swaps on renewal, 7.1K Transfusion heal on allies, 87 siphons, 71 siphon from pet. Life is good.

It’s even a condi build. When I’m going through my Staff + Scepter/Dagger skill chains w/ Geomancy + MoE, I actually notice my health go up a lot when hitting 5 players/mobs.

That said, I’m taking Vampiric Presence over the 2.7K heal of Life From Death. It just helps me and others more I think being passive in nature. Life from Death is quite situational and it’s hard to time shroud exit and ally healing. The same reasoning why I’m leaning towards taking Vampiric Rituals over Transfusion in pvp. Harder for enemies to mess up and I personally get more out of buffed wells.

Now if I was playing a full backline/support build in WvW, I would definitely take Life From Death if I wasn’t in the thick of things or dropping DPS wells on enemies. Allies down, pop Transfusion from backline, pull 5 toons to you, revive whom you can before the pressure, then exit death shroud for an extra 5% revive to help those still down and a 3Kish ally heal for those up.

Life from Death: Heal and partially revive allies when you exit shroud.
- revive percent = 5%

Question: does the “revive” here refer to reviving down state player? or is it defeated state player? :X

Thanks for the answer in advance!

5% of the downstate. Life from Death and Transfusion have no effect on full dead players. Would be nice if it did in PvE.

(edited by Balekai.6083)