Why Signet of Locust not work in Deathshroud?

Why Signet of Locust not work in Deathshroud?

in Necromancer

Posted by: glock.2089

glock.2089

Signet of Locust equipped does not work while in Death Shroud (you instantly lose the 25% speed buff). In comparison, the dagger/dagger trait “Quickening Thirst” does work while in Deathshroud.

Anet: Why would you make it so one 25% speed buff works in Deathshroud (Quickening Thirst) and another not (Signet of Locust)?

It is these sorts of inconsistencies that make many Necros want to pull their hair out and gives the impression that the class was rolled out in a less than polished manner.

Perhaps when you introduce the upcoming UI to Deathshroud the Signet of Locust will work. Moreover, our lack of mobility skills other than access to swiftness is a huge disadvantage in WvW and needs to be addressed with an additional movement skill (otherwise even FEWER people will run Necro in WvW/PvP).

Come on guys throw us a bone this class feels neglected in both game play problems and the general lack of developer input/presence on our forums.

Working in Deathshroud: Active weapon sigils DO appear to work in Deathshroud. For instance, Sigil of Air is helpful in a power / crit build to add extra punch to Life Blast (common sense dictates that you probably did not intend some things like sigils to work in DS while other not {active signets}). Again, it appears there was some unintended omissions when Deathshroud was conceived that you now how the great opportunity to correct.

Thank you for your attention.