Will Cleric/Soldier MM be viable ?
Are you talking PvE, PvP, or WvW? MMs, both Cleric and Soldier, have been viable in all three for a long time. PvE it has been limited to open world and certain dungeons, WvW its been limited to small scale fighting (and MM zergs), and PvP its been fairly viable all around, but never meta.
The changes will increase DPS slightly in PvP, and in PvE/WvW they are going to be crazy tanky if the HP increases work out how I think they will. Flesh Golem right now is around 13k HP, with a 71% increase, that should be 22k HP, with the trait increase of 50% HP he’s looking at 33k HP.
I’m really excited about the minion and blood tree changes.
All depends on the scaling of healing power really, personally i think they should remove healing power but some people like it so it’s fine, but for now the scaling is just awfull so i would wait and see how they are gonna make the scaling of healing power actually be worth it
I’m pretty sure the scaling will be the same mediocre 6 point value that was assigned to Vampiric. It will just be added to Vampiric Precision, Vampiric Master, and Vampiric Rituals.
A little off topic, but I’ll never understand how people can play power Necros….Necros are THE condition class, sure it’s viable and fun but still….Cleric/apothecary will probably become “more” viable than they are now, atleast in PvE/WvW. They will probably not change much to the SPvP side of things.
Fabio Feline- Charr DH | Viktor Virtuoso-Norn Reaper | Pocket Prestige-Asura Chrono
Killer Kasserole-Plant Druid | Frankie Feline-Cat Scrapper | Felix Feline-Charr Herald
Because being the condition class =/= needing to deal damage with conditions. There are plenty of conditions in the game that don’t deal damage.