Will Necros Ever Get a "Stealth" E-spec?

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Dignified Loser.7689

Dignified Loser.7689

As the title asks, will they? It certainly seems thematically appropriate (phantoms, spirits, etc.) and would offer a new way to play. Of course, being the class it is, any stealth related “thing” would likely have a cost, like a percentage of health or life force. I suppose this is an attempt for such an idea.

Poltergeist: Focuses on taunting/impeding foes while remaining unseen. Gains access to off-hand axes and manipulations. Manipulation skills and shroud skills consume available life force in exchange for stealth and/or stronger abilities.

Phantom’s Shroud and Off-hand Axe Skills:


Phantom’s Shroud Skills:
1a. Necrotic Tears: Cast two darts of necrotic energy that bleed your foes.
-Damage (x2): 400 (0.75)
-2x Bleeding: 3.5s
-Life Force Consumed: 1%
-Targets Per Tear: 1
-Combo Finisher: Projectile (20%)
-Range: 900
-Cast Time: 0.5s
2. Mocking Cackle: Taunt foes in a cone pattern (25s cooldown).
-Damage: 512 (0.6)
-Taunt: 1s
-Life Force Consumed: 5%
-Targets: 3
-Range: 450
-Cast Time: 0.5s
3a. Midnight Traversal: Vanish into the shadows, gaining stealth every second. You may leave stealth to fear nearby foes (40s cd).
-Stealth: 1s
-Life Force Consumed: 14%
-Duration: 6s
-Interval: 1s
-Radius: 300
-Cast Time: 1s
3b. Dreadful Cry: Reveal yourself and fear nearby foes.
-Damage: 135 (0.6)
-Fear: 1s
-Revealed: 1s
-Life Force Consumed: 1%
-Targets: 5
-Radius: 300
-Cast Time: 0.5s
4. Lamenting Wail: Let out a cry, bleeding nearby foes (20s cd).
-Damage (x6): 1200 (1.7)
-6x Bleeding: 5s
-Life Force Consumed: 12%
-Number of Targets: 5
-Radius: 600
-Channel time: 2s
5. Wrathful Cry: Shout, granting yourself and nearby allies fury (32s cd).
-Fury: 18s
-Life Force Consumed: 10%
-Number of Targets: 5
-Breaks Stun
-Radius: 600

Off-hand Axe Skills:
4. Unholy Cloak: Strike nearby foes, gaining stealth and life force for each foe struck (30s cd).
-Damage: 340 (0.6)
-Stealth: 1s
-Life Force: 4%
-Number of Targets: 5
-Radius: 600
-Cast Time: 1s
5. Scornful Claw: Fear your foes at or above the health threshold, taunt them if they are below the threshold (30s cd).
-Damage: 475 (1.8)
-Fear: 2s
-Taunt: 2s
-Health Threshold: 50%
-Number of Targets: 1
-Range: 900
-Cast Time: 1s

Manipulations:


Healing Skill:
Spiritual Rejuvenation: Heal yourself and cleanse conditions over a period of time (30s cd).
-Healing: 2000 (0.5)
-Conditions Cleansed: 1
-Life Force Consumed: 5%
-Duration: 3s
-Cast Time: 0.5s

Utility Skills:
Specter: Break stun and vanish in stealth (20s cd).
-Stealth: 2s
-Life Force Consumed: 5%
-Breaks Stun
Scourge: Summon a swarm of rats to attack your foes (25s cd).
-Damage (x18): 936 (1.4)
-Life Force Consumed: 18%
-Number of Targets: 3
-Range: 900
-Cast Time: 0.75s
Mournful Wail: Wail in a cone pattern, terrifying foes (40s cd).
-Damage (x2): 260 (0.75)
-Fear (x2): 1s
-Life Force Consumed: 15%
-Number of Targets: 5
-Range: 600
-Channel Time: 1s
Ghostly Culling: Knockback your foe and vanish in stealth (35s cd).
-Damage: 200 (0.3)
-Stealth: 3s
-Knockback: 450
-Life Force Consumed: 10%
-Number of Targets: 1
-Range: 300
-Cast Time: 0.5s

Elite Skill:
Possession: Teleport towards your foe, taunting them based on their current health (60s cd).
-Above 75%: Taunt: 2s
-Below 75%: Taunt: 3s
-Below 25%: Taunt: 4s
-Life Force Consumed: 20%
-Number of Targets: 1
-Range: 900
-Unblockable
-Cast Time: 0.5s

Traits:


Minor Adept:
Poltergeist: Gain access to phantom’s shroud, off-hand axes, and manipulation skills.

Major Adept:
Manipulative Soul: Manipulation skills have reduced cooldowns and grant nearby allies fury.
-Fury: 4s
-Radius: 300
-Number of Targets: 5
-Cooldown Reduced: 20%
Spirit of Twilight: Gain life force every second while in stealth.
-Life Force: 2%
Lingering Woe: Your control effects (stun, daze, knockdown, sink, float, fear, and taunt) have increased durations.
-Duration Increase: 12%

Minor Master:
Ghostly Guard: While in stealth, conditions are less effective on you.
-Effectiveness Reduced: 15%

Major Master:
Revitalizing Fury: Fury you apply last longer. While under the effects of fury, a percentage of your critical hit damage heals you.
-Duration Increase: 25%
-Percent: 6%
Unseen Malice: Cast Unholy Cloak at the end or your dodge roll (30s cd).
-Damage: 340 (0.6)
-Stealth: 1s
-Life Force: 4%
-Number of Targets: 5
-Radius: 600
-Combat Only
Ravenous Mischief: Taunting foes at or below the health threshold summons a Lesser Scourge to attack them.
-Health Threshold: 50%
-Damage (x5): 260 (1.4)
-Life Force Consumed: 5%
-Number of Targets: 1

Minor Grandmaster:
Phantom’s Finesse: Striking foes while in stealth generates life force and grants fury (1s cd).
-Fury: 2s
-Life Force: 6%

Major Grandmaster:
Harbinger of Wrath: While under the effects of fury, your successful attacks grant a stacking ferocity effect. Scornful Claw now pierces, granting fury for each foe struck.
-Harbinger of Wrath (10s): 10 Ferocity
-Maximum Stacks: 20
-Fury: 3s
-Pierces
Whispering Shroud: Wrathful Cry additionally grants stealth to you and nearby allies. Shroud skills recharge faster while you are in stealth.
-Stealth: 4s
-Recharge Reduction per Pulse: 1.5s
-Interval: 1s
Bane of the Haunted: Inflicting foes with fear or taunt also immobilizes them and transfers conditions.
-Immobile: 1s
-Conditions Transferred: 1

Additional Notes:
-All numbers are guesstimates.
-Generally speaking, the stronger the skill the higher the life force cost.
-Life force still drains while in shroud in addition to the life force cost.
-Manipulations can still be activated even if you have 0% life force as they only consume available life force.

(edited by Dignified Loser.7689)

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Anchoku.8142

Anchoku.8142

Due to high vitality and shroud, I think Necromancer would have to have a total nerf build to get stealth.

Think, “I have invisibility so I do sad damage.”

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Dignified Loser.7689

Dignified Loser.7689

You’re probably right; that’s a shame.

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Dadnir.5038

Dadnir.5038

All in all, I like the idea but I feel like it’s a bit much to introduce in an elite spec both taunt and stealth. I feel that both may be the base of it’s own Espec.

What i’d change :

Keep Stealth but no taunt
- Shroud 2 : usually it’s a movement skill in this slot, also for the sake of balance you gave it an overly high cool down that make Path of corruption a “No” as a trait option.
- LF consumption : Yes while stealthed, no on Skills. I mean LF cost on skill use is something a bit to dangerous balance-wise as a mechanism while a direct cost over time while stealthed is a safer bet.
- While in stealth consume 6% LF per second.
- Spirit of twiligh : Halve LF consumption while in stealth
- Elite skill : Teleport to a foe to corrupt up to 3 boons, for each boon corrupted you gain might (x3)
- Maybe a trait that drain allies condition while in stealth?

Keep taunt but no stealth
- New shroud 2, put actual shroud 2 in shroud 3 slot.
- Axe : Axe MH would work well with taunt since it’s our main source of retaliation. I feel that axe Off hand could be worked around to strenghten that.
- Axe 4 : become Unholy thirst, instead of the stealth gain the skill become a siphon spike.
- Axe 5 : remove fear option.
- Specter : break stun, siphon heath around you.
- Ghostly culling : knockback and inflict torment (x3)
- Traits : replace fury traits by retaliation traits. Replace stealth trait by taunt focused traits.

No core profession should be balanced around an optional elite specialization.

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Dignified Loser.7689

Dignified Loser.7689

Fair points, I suppose I’ll focus on taunt (and retaliation) since that likely has a higher chance to be implemented rather than stealth; thanks for the feedback.

Poltergeist: Focuses on taunting/impeding foes while maintaining a high retaliation up-time. Gains access to off-hand axes and manipulations.

Phantom’s Shroud and Off-hand Axe Skills:


Phantom’s Shroud Skills:
1a. Necrotic Tears: Cast two darts of necrotic energy that bleed your foes.
-Damage (x2): 400 (0.75)
-2x Bleeding: 3.5s
-Targets Per Tear: 1
-Combo Finisher: Projectile (20%)
-Range: 900
-Cast Time: 0.5s
2. Consuming Grasp: Teleport towards your foe and steal their life force (15s cooldown).
-Damage: 460 (0.8)
-Life Force: 10%
-Targets: 1
-Range: 900
-Cast Time: 0.5s
2. Mocking Cackle: Taunt foes in a cone pattern (24s cooldown).
-Damage: 512 (0.6)
-Taunt: 1s
-Targets: 3
-Range: 450
-Cast Time: 0.5s
4. Lamenting Wail: Let out a cry, bleeding nearby foes (20s cd).
-Damage (x6): 1200 (1.7)
-6x Bleeding: 5s
-Number of Targets: 5
-Radius: 600
-Channel time: 2s
5. Wrathful Cry: Shout, granting yourself and nearby allies retaliation (32s cd).
-Retaliation: 16s
-Number of Targets: 5
-Breaks Stun
-Radius: 600

Off-hand Axe Skills:
4. Unholy Thirst: Strike nearby foes, healing yourself and generating life force for each foe struck (25s cd).
-Damage: 440 (0.7)
-Healing: 520 (0.2)
-Life Force: 4%
-Number of Targets: 5
-Radius: 600
-Cast Time: 1s
5. Scornful Claw: Strike your foe with ghostly claws, taunting them (30s cd).
-Damage: 475 (1.8)
-Taunt: 2s
-Number of Targets: 1
-Range: 900
-Cast Time: 1s

Manipulations:


Healing Skill:
Spiritual Rejuvenation: Heal yourself and cleanse conditions over a period of time (30s cd).
-Healing: 2000 (0.5)
-Conditions Cleansed: 1
-Duration: 3s
-Cast Time: 0.5s

Utility Skills:
Specter: Break stun and gain swiftness and retaliation (20s cd).
-Retaliation: 4s
-Swiftness: 7s
-Breaks Stun
Scourge: Summon a swarm of rats to attack your foes (30s cd).
-Damage (x18): 936 (1.6)
-Number of Targets: 3
-Range: 900
-Cast Time: 1s
Mournful Wail: Wail in a cone pattern, terrifying foes (40s cd).
-Damage (x2): 260 (0.75)
-Fear (x2): 1s
-Number of Targets: 5
-Range: 600
-Channel Time: 1s
Ghostly Culling: Knockback and bleed your foe (35s cd).
-Damage: 200 (0.3)
-3x Bleeding: 16s
-Knockback: 450
-Number of Targets: 1
-Range: 300
-Cast Time: 0.5s

Elite Skill:
Possession: Teleport towards your foe, taunting them based on their current health (60s cd).
-Damage: 510 (0.9)
-Above 75%: Taunt: 2s
-Below 75%: Taunt: 3s
-Below 25%: Taunt: 4s
-Number of Targets: 1
-Range: 900
-Unblockable
-Cast Time: 0.75s

Traits:


Minor Adept:
Poltergeist: Gain access to phantom’s shroud, off-hand axes, and manipulation skills.

Major Adept:
Manipulative Soul: Manipulation skills have reduced cooldowns and grant nearby allies retaliation.
-Retaliation: 4s
-Radius: 300
-Number of Targets: 5
-Cooldown Reduced: 20%
Spirit of Twilight: Gain life force for each foe you taunt.
-Life Force: 5%
Lingering Woe: Your control effects (stun, daze, knockdown, sink, float, fear, and taunt) have increased durations.
-Duration Increase: 12%

Minor Master:
Ghostly Guard: Entering shroud grants you retaliation.
-Retaliation: 4s

Major Master:
Revitalizing Retaliation: Retaliation you apply lasts longer. Gaining retaliation heals you.
-Healing: 115 (0.3)
-Duration Increase: 25%
Mocking Shroud: Taunting foes recharges your shroud skills. Take reduced damage from taunted foes.
-Damage Reduced: 12%
-Recharge Reduction per Pulse: 1.5s
-Interval: 1s
Ravenous Mischief: Taunting foes below the health threshold summons a Lesser Scourge to attack them.
-Health Threshold: 50%
-Damage (x5): 260 (1.6)
-Number of Targets: 1

Minor Grandmaster:
Phantom’s Finesse: While under the effects of retaliation, your successful attacks grant a stacking Ferocity and Healing Power effect.
-Phantom’s Finesse (10s): 10 Ferocity and 10 Healing Power
-Maximum Stacks: 15

Major Grandmaster:
Harbinger of Wrath: While under the effects of retaliation you deal more damage. Scornful Claw now pierces, granting retaliation for each foe struck.
-Retaliation: 3s
-Damage Increase: 10%
-Pierces
Spiritual Grief: Upon reaching the maximum stacks of Phantom’s Finesse, consume all stacks to taunt your foe on your next attack. Taunt deals damage, delivering a physical strike based on your Power; cannot critically hit. (30s cd).
-Damage: (0.4 * Power) + 325
-Taunt: 1.5s
Bane of the Haunted: Inflicting foes with fear or taunt also immobilizes them and transfers conditions.
-Immobile: 1s
-Conditions Transferred: 1

Additional Notes:
-All numbers are guesstimates.

(edited by Dignified Loser.7689)

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Dadnir.5038

Dadnir.5038

It’s better like this, however:

- I’m still not convince that an LF cost with no trait involved to support this kind of “sacrifice” is necessary
- Fantom’s finess seem like a “nerf me!” banner. (beside, there is a trait that support fantom’s finess before it’s availability. I’m sure that the community would complain about that kind of thing if something like that was going live)

I’d see more something like :
Spirit of twilight : Gain 5% LF per foe you taunt.

Fantom’s Finess : While under the effects of retaliation, your successful attacks grant a stacking Ferocity and Healing Power effect. 10 Ferocity and 10 Healing Power for (10s)
-Maximum Stacks: 15

Harbringer of wrath : While under the effects of retaliation, you do more damage 10%. Scornful Claw now pierces, granting retaliation for each foe struck.

No core profession should be balanced around an optional elite specialization.

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Dignified Loser.7689

Dignified Loser.7689

It’s better like this, however:

- I’m still not convince that an LF cost with no trait involved to support this kind of “sacrifice” is necessary
- Fantom’s finess seem like a “nerf me!” banner. (beside, there is a trait that support fantom’s finess before it’s availability. I’m sure that the community would complain about that kind of thing if something like that was going live)

I’d see more something like :
Spirit of twilight : Gain 5% LF per foe you taunt.

Fantom’s Finess : While under the effects of retaliation, your successful attacks grant a stacking Ferocity and Healing Power effect. 10 Ferocity and 10 Healing Power for (10s)
-Maximum Stacks: 15

Harbringer of wrath : While under the effects of retaliation, you do more damage 10%. Scornful Claw now pierces, granting retaliation for each foe struck.

Noted; I prefer these suggestions over mine anyways.

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Muchacho.2390

Muchacho.2390

I dont think necros should be getting stealth anytime soon. In fact i dont think this game need more stealth on any profession.

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: OGDeadHead.8326

OGDeadHead.8326

This game doesn’t need more stealth, but quite the opposite.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

Will Necros Ever Get a "Stealth" E-spec?

in Necromancer

Posted by: Anchoku.8142

Anchoku.8142

This game doesn’t need more stealth, but quite the opposite.

Necro should have a skill that reveals everyone within range of an AoE.