Worried about launch...

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

The silence we have heard since BWE3 is quite troubling. I am getting flashbacks of beta. Reaper in a good place, and a lot of fun to play. This is exactly what happened back at launch. Then radio silence, and a gutted profession with 50% nerfs on everything on launch day…

Is that what is going to happen again? Will reaper be gutted into oblivion like Necro was at launch 3 years ago?

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Posted by: Silv.9207

Silv.9207

It can be.
A lot of people say that the Reaper is the best specializzation (but I’m not one of them).

There’s a lot of skills and traits on the reaper really powerfull, some combos that deal high damage and the Gravedigger skill will make us hated in some spvp situations, still if that skill have just a little more dps than the Dagger AA.

I hope there will more nerfs on other specializzation than in ours, but yes, it can be.

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Posted by: gavyne.6847

gavyne.6847

The silence has to do with Robert Gee being busy, and that the professions he’s responsible for haven’t heard feedback yet. We aren’t the only ones, Mesmers & Warriors haven’t gotten their post-BWE3 dev post yet either.

I wouldn’t worry about it. I expect to see a couple of down adjustments, and I think I know what they might be. But going into launch we should see more up adjustments because there were things over BWE 3 that needed tweaked/improved. A lot of us made good case explaining why things needed/should to be tweaked up.

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Posted by: Dead.5829

Dead.5829

Joel said Reaper was approved for launch after BWE3, and that he’s been testing it a lot. Maybe that helps easy your anxiety?

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Posted by: Silverkey.2078

Silverkey.2078

Who’s Joel?
/15char

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Posted by: Sigmoid.7082

Sigmoid.7082

Who’s Joel?
/15char

action camera guy. VERY excitable

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Posted by: nekretaal.6485

nekretaal.6485

The spec isn’t strong.

PvE has ok damage, but it’s all glass cannon melee with no team support (and isn’t top tier). Pvp has zero ranged pressure (until axe gets fixed #pleasefixaxe) and is a sitting duck against anybody who can kite (or CC, or range)

We’ll be out of PvE and Pvp metas a few weeks after the awesomeness of farming labyrinth mobs and jungle raptors fades.

The only thing that should really worry you is the bug about Pvp map spots that can be cleaved for life force gain. If anet fixes them by nerfing reaper, it will hurt. If anet fixes the maps, well that will fix a longstanding problem with the class (being stuck in combat longer than is necessary).

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Posted by: Bhawb.7408

Bhawb.7408

Joel said Reaper was approved for launch after BWE3, and that he’s been testing it a lot. Maybe that helps easy your anxiety?

I wouldn’t trust that too much, since he isn’t on the same team, and we’ve had cross-team mixups before. Chances are though Reaper won’t see many changes, the spec isn’t perfect but I could see them releasing it as is, despite the issues left.

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My PvP Minion Build

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Posted by: Dead.5829

Dead.5829

That was more to ease the idea that it might have been nerfed since BWE3.

My point is, if you didn’t like it at BWE3, you probably won’t like it now. If you did, you will.

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Posted by: PlatinumMember.5274

PlatinumMember.5274

Yep, reaper will be nerfed to oblivion. Or you could simply take a chill pill and relax.

Like Dead said, if you were not happy with the Reaper in BWE3 chances are you will not like it at launch. They are not going to suddenly make enough changes to meet the launch deadline.

Given the amount of issues you have with the class, I suggest you pick a back up class. Chances are you will not be happy no matter what the end result is.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Yep, reaper will be nerfed to oblivion. Or you could simply take a chill pill and relax.

Like Dead said, if you were not happy with the Reaper in BWE3 chances are you will not like it at launch. They are not going to suddenly make enough changes to meet the launch deadline.

Given the amount of issues you have with the class, I suggest you pick a back up class. Chances are you will not be happy no matter what the end result is.

This is very random… I loved reaper in BWE3… I also loved Necro in the final BWE before the game launched.

Then they nerfed necro in literally every aspect. Before launch necro was one of the best classes and wanted in most beta runs. It wasn’t until launch where it was neutered and stripped of all its power that it became “useless”. It took us nearly 3 years to recover from that, and we STILL struggle to convince people we are worth a slot in a party.

Reaper is now following the exact same pattern. Got better and better in all 3 BWE’s and is considered one of the better specs prior to launch… then radio silence… Just don’t be surprised if you see things like: gravedigger given 20s CD and damage reduced by 90%. That’s what happened at launch with necro and it looks like it is going the same way so far for reaper.

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Posted by: chunx.9521

chunx.9521

This is very random… I loved reaper in BWE3… I also loved Necro in the final BWE before the game launched.

Then they nerfed necro in literally every aspect. Before launch necro was one of the best classes and wanted in most beta runs. It wasn’t until launch where it was neutered and stripped of all its power that it became “useless”. It took us nearly 3 years to recover from that, and we STILL struggle to convince people we are worth a slot in a party.

Reaper is now following the exact same pattern. Got better and better in all 3 BWE’s and is considered one of the better specs prior to launch… then radio silence… Just don’t be surprised if you see things like: gravedigger given 20s CD and damage reduced by 90%. That’s what happened at launch with necro and it looks like it is going the same way so far for reaper.

Why is Reaper considered one of the better specs prior to launch again? Okay, probably because it improves upon necromancer in many significant ways while having an awesome theme and being extremely fun to play.

And then you realize that it only seems good because base necromancer is so bad. I don’t think it’s a coincidence that the most underwhelming base classes (necromancer, ranger, perhaps mesmer) got what most people considered the most attractive elite specializations, and then the good base classes (warrior, elementalist, and guardian) got pretty underwhelming elite specializations to most people. There simply was that much room to improve, and the perspective you come from matters.

And then when you look at Reaper’s bottom-tier group DPS and its lack of group support (by today’s PvE meta standards since we don’t have anything else to base off of), and compare it to existing classes and what we have now, there really is nothing going for reaper except that it’s fun. Certainly, being fun is an incredible plus, but I really wish that people wouldn’t exaggerate their gravediggers and claim upwards of 20k DPS, because it propagates misconceptions and prevents problems from being identified and fixed.

If we as a community keep going on about how “OP” reaper is or feels to us, and keep referencing nerfs out of a false feeling of complacency and self-righteousness (admitting that our class is “OP” and feeling mature about suggesting “reasonable” tone-downs), we are actually going to get nerfed as a result of knee jerk reactions. I mean, come on, the game isn’t even out yet and I see a ton of necros advancing theories about what will be and should be nerfed. How can anyone confidently make those suggestions when neither analysis of the facts or empirical testing (because the game isn’t even out!) can support them?

Also not directing this at you, because you aren’t the one saying “Reaper OP, must nerf”. Just addressing the general complacency, and those who sometime don’t look at things in perspective.

(edited by chunx.9521)

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Posted by: pepsis.5384

pepsis.5384

Nerfs? If anything the Reaper needs more buffs. You can’t have a massive greatsword with less dps than a measly dagger. Daggers can do high dmg when equipped by assassin type classes. In conventional hack and slash, which is what Necro/Reapers do with the dagger/GS the GS should come on top. I dont know what is it with devs and the Necro class. They seem very reluctant when it comes to improving a class with blatant need of improvements.

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Posted by: Killyox.3950

Killyox.3950

The sky is falling threads already ? Don’t you have other things to be worried about ?:P

@pepsis, GS isn’t weaker than Dagger unless all you compare is AA and even then GS has greater range/angle and hits 3 targets and not 2. It’s not worse at all.

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Posted by: pepsis.5384

pepsis.5384

The sky is falling threads already ? Don’t you have other things to be worried about ?:P

@pepsis, GS isn’t weaker than Dagger unless all you compare is AA and even then GS has greater range/angle and hits 3 targets and not 2. It’s not worse at all.

It should be better and if it really is thats good. I admit I was getting a bit disillusioned about the GS after reading so many forum posts claiming its subpar. From my own testing during last 2 betas, I can say the 3rd AA hit is way too slow and thats the one thing I feel needs addressing.

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Posted by: Ara.4569

Ara.4569

Reaper clearly need buffs, it doesn’t stand a chance as is in PvP. Those who find Reaper very strong are probably newbies staying in close quarters, not even dodging the big tells, like they did before against base necro.

DPS is low for a light armor melee that counts on debuffs to stick to its target, when the amount of cleanse or buffs (super speed and quickness everywhere) will shut us down.

I predict Reapers will drown in the sea of chronomancers, and get subclassed by scrapper in its role.

Balance team is a bunch of clowns, hurting the game to the full extent of their abilities.

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Posted by: Sigmoid.7082

Sigmoid.7082

The sky is falling threads already ? Don’t you have other things to be worried about ?:P

@pepsis, GS isn’t weaker than Dagger unless all you compare is AA and even then GS has greater range/angle and hits 3 targets and not 2. It’s not worse at all.

It should be better and if it really is thats good. I admit I was getting a bit disillusioned about the GS after reading so many forum posts claiming its subpar. From my own testing during last 2 betas, I can say the 3rd AA hit is way too slow and thats the one thing I feel needs addressing.

Dagger and GS auto have the same DPS because of relative weapon damage difference. It’s less than a 1% difference. RS auto with onslaught also has the same DPS as long as its traited with onslaught. If RS is teaited with dhuumfire with or without onslaught its the best auy we have.

This is solely a comparison between the auto attacks.

@Ara
Watcha few of Hills videos and you can get s good feel of what reaper can do in good hands. I don’t believe it’s as weak as you are making it out to be.

(edited by Sigmoid.7082)

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Posted by: Rym.1469

Rym.1469

You people are going crazy. It’s 2 days before xpac releases, it’s obvious they don’t have much time and won’t be posting left and right.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

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Posted by: Dead.5829

Dead.5829

You people are going crazy. It’s 2 days before xpac releases, it’s obvious they don’t have much time and won’t be posting left and right.

I NEED INFORMATiON NOW BEFORE MY FiNGER SNAPS IN HALF FROM REFRESHiNG THE NECRO BOARD.

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I’m going to say, knock on wood, that it will be released as is. It feels like it would be silly to go through with any major nerfs given the things that Chronomancer and Scrapper can pull off, albeit Scrapper’s unique mechanic is crap but the rest of it is amazing.

I’d just say that those two should have more to worry about nerfs than we should.

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